ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyZhenfa.py
@@ -68,7 +68,7 @@ playerManager = GameWorld.GetPlayerManager() for index in xrange(playerManager.GetPlayerCount()): curPlayer = playerManager.GetPlayerByIndex(index) if curPlayer.GetID() == 0: if not GameWorld.IsNormalPlayer(curPlayer): continue if familyID and curPlayer.GetFamilyID() != familyID: