ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py
@@ -604,7 +604,7 @@ if not attrDict: continue GameWorld.DebugLog(' 刷符印属性 holeNum=%s, attrDict=%s' % (holeNum, attrDict)) #GameWorld.DebugLog(' 刷符印属性 holeNum=%s, attrDict=%s' % (holeNum, attrDict)) for attrID, attrValue in attrDict.items(): PlayerControl.CalcAttrDict_Type(attrID, attrValue, allAttrList)