| | |
| | | #import PlayerFamilyTech
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| | | import PlayerFamilyRedPacket
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| | | import PlayerFBHelpBattle
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| | | import PlayerHorsePetBoss
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| | | #import PlayerFamilyStore
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| | | import PlayerFamilySWRH
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| | | import GameWorldProcess
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| | |
| | | if callName =="AllFamilyBossOver":
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| | | PlayerFamilyBoss.AllFamilyBossKilled()
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| | | return
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| | | #骑宠BOSS结束
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| | | if callName =="HorsePetBossOver":
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| | | PlayerHorsePetBoss.HorsePetBossKilled(int(resultName))
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| | | return
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| | |
|
| | | #---return分割线-----------------------------------------------------------------
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| | |
|
| | |
| | | # if not curPlayer:
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| | | # return
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| | | # resultName = '%s' % PlayerFamilyStore.DoMapServerFamilyStore(curPlayer, eval(resultName), tick)
|
| | | |
| | | # 玩家天梯奖励
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| | | if callName == "HighLadderReward":
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| | | curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
|
| | | import HighLadder
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| | | needResult, resultName = HighLadder.MapServer_HighLadderReward(curPlayer, eval(resultName))
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| | | if not needResult:
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| | | return
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| | |
|
| | | srcPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
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| | |
|