hxp
2019-07-10 f5d7e43bb1a29abf17f8d371f66262c4e3de2b01
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -86,6 +86,7 @@
import PlayerNewFairyCeremony
import PlayerFeastRedPacket
import PlayerLuckyTreasure
import PlayerAuctionHouse
import PlayerRefineStove
import PlayerFlashSale
import PlayerWishingWell
@@ -524,16 +525,17 @@
        PlayerBindJadeWheel.OnDay(curPlayer)
    # 特殊时间点X点过天
    elif onEventType == ShareDefine.Def_OnEventTypeEx:
        # 资源找回
        PlayerRecover.RecoverOnDay(curPlayer)
        #触发每日任务重置脚本
        EventShell.EventResponse_OnDay(curPlayer)
        #购买次数清空
        Operate_PlayerBuyZhenQi.PlayerOnDay(curPlayer)
        # 世界boss
        BossHurtMng.OnDay(curPlayer)
        #我要太极过天
        PlayerDiceEx.OnDay(curPlayer)
        # 资源找回
        PlayerRecover.RecoverOnDay(curPlayer)
        # 世界boss
        BossHurtMng.OnDay(curPlayer)
        # 仙盟过天
        PlayerFamily.FamilyPlayerOnDay(curPlayer)
        # 重置物品每日使用次数
@@ -1281,6 +1283,12 @@
                PyGameData.g_familyPartyInfo = eval(msgValue)
            return
        
        if key == ShareDefine.Def_Notify_WorldKey_AddFamilyAuctionItem:
            mapID, familyAuctionItemDict = eval(msgValue)
            if GameWorld.GetMap().GetMapID() == mapID:
                PlayerAuctionHouse.DoAddFamilyAuctionItem(familyAuctionItemDict)
            return
        if key == ShareDefine.Def_Notify_WorldKey_FairyDomainLimit:
            isAdd, limitList = eval(msgValue)
            if isAdd: