hch
2019-04-27 f5e2429d47046ddf1ea5c699949886a1c63ee36a
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1033.py
@@ -40,9 +40,9 @@
    layer = max(curBuff.GetLayer(), 1)
    #单次伤害, 毒有层级的情况
    singleDecHP = curBuff.GetValue()*layer
    hurtPer = FindBuffPer(defender, curBuff)    # 找到另外一个buff对中毒的伤害加成
    #hurtPer = FindBuffPer(defender, curBuff)    # 找到另外一个buff对中毒的伤害加成
    
    singleDecHP = int((hurtPer + ChConfig.Def_MaxRateValue)*1.0/ChConfig.Def_MaxRateValue*singleDecHP)
    #singleDecHP = int((hurtPer + ChConfig.Def_MaxRateValue)*1.0/ChConfig.Def_MaxRateValue*singleDecHP)
    #GameWorld.DebugLog("1033---------%s-%s-%s-%s"%(curBuff.GetValue(), layer, hurtPer, singleDecHP ) )
    #buff拥有者
    buffOwner = SkillCommon.GetBuffOwner(curBuff)