ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintSkill.py
@@ -39,6 +39,7 @@ skillDict[funcType].append(curSkill.GetSkillID()) showDict = { 0 : "随意", 1 : "人族法宝", 2 : "魔族法宝", 3 : "法宝专精", @@ -52,10 +53,12 @@ 11 : "NPC境界", 12 : "神兽技能", 13 : "诛仙技能", 14 : "套装技能", 15 : "可有专精的被动技能", } for funcType, skillList in skillDict.items(): GameWorld.DebugAnswer(curPlayer, "%s : %s"%(showDict[funcType], skillList)) GameWorld.DebugAnswer(curPlayer, "%s : %s"%(showDict.get(funcType, funcType), skillList)) if not cmdList: return