hch
2018-08-22 f635dca5e37347109d15b4ba47f4721a83c16513
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTJG.py
@@ -200,8 +200,6 @@
        return
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PlayerKey_TJGNPC, clientData.NPCID)
    
    # 先弥补错失的时间
    LoginFixTJG(curPlayer, True)
    GameWorld.DebugLog("%s---OnTJGNPC:%s"%(curPlayer.GetName(),clientData.NPCID))
    return
@@ -631,6 +629,7 @@
def NotifyTJGInfo(curPlayer):
    
    if curPlayer.GetIP() == "127.0.0.1":
        LoginFixTJG(curPlayer, True)
        return
    
    # 脱机挂没有运作情况下 弥补收益
@@ -821,7 +820,7 @@
    
    # 超过5分钟部分补偿
    seconds = PlayerControl.GetPlayerLeaveServerSecond(curPlayer) - 300
    seconds = PlayerControl.GetPlayerLeaveServerSecond(curPlayer) - IpyGameDataPY.GetFuncCfg('AutoUseGuardian', 2)
    if seconds <= 0:
        return
    times = min(seconds, tjgTime)
@@ -835,7 +834,9 @@
        # 此时由服务端重新找一次挂机NPC
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PlayerKey_TJGNPC, npcID)
    
    GameWorld.DebugLog("弥补脱机----npcid  %s-%s"%(curPlayer.NomalDictGetProperty(ChConfig.Def_PlayerKey_TJGNPC), times))
    GameWorld.DebugLog("弥补脱机----npcid  %s-%s-%s"%(
                    curPlayer.NomalDictGetProperty(ChConfig.Def_PlayerKey_TJGNPC), times,
                    curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_TotalExpRate)))
    
    
    # 设置脱机登录时的等级, 上线通知清空, 没清空说明多次脱机挂登录 使用旧等级