ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActTurntable.py
@@ -26,6 +26,7 @@
import NetPackCommon
import GameWorld
import ChConfig
import CommFunc
import random
@@ -169,7 +170,7 @@
                               % (actNum, coinType, ctgTypeEffValue), curPlayer.GetPlayerID())
            continue
        
        ctgPrizeList = ipyData.GetCTGPrizeList()
        ctgPrizeList = [CommFunc.RMBToCoin(floatRMB) for floatRMB in ipyData.GetCTGPrizeList()]
        nowCTGValue = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TurntableCTGValue % actNum)
        if nowCTGValue >= max(ctgPrizeList):
            GameWorld.DebugLog("转盘活动充值已达最大记录,actNum=%s,nowCTGValue=%s,maxCTGValue=%s" 
@@ -489,7 +490,7 @@
    clientPack.EndtDate = GameWorld.GetOperationActionDateStr(ipyData.GetEndDate(), openServerDay)
    clientPack.IsDayReset = ipyData.GetIsDayReset()
    clientPack.LimitLV = ipyData.GetLVLimit()
    clientPack.CTGPrizeList = ipyData.GetCTGPrizeList()
    clientPack.CTGPrizeList = [CommFunc.RMBToCoin(floatRMB) for floatRMB in ipyData.GetCTGPrizeList()]
    clientPack.CTGPrizeCount = len(clientPack.CTGPrizeList)
    clientPack.UseGoldPrizeList = ipyData.GetUseGoldPrizeList()
    clientPack.UseGoldPrizeCount = len(clientPack.UseGoldPrizeList)