ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
@@ -28,6 +28,7 @@
import GameLogic_FamilyWar
import ChMapToGamePyPack
import PlayerFamilyTech
import PlayerFamilyRedPacket
import SkillCommon
import BuffSkill
import ItemCommon
@@ -152,6 +153,7 @@
    PlayerFamilyTech.Sync_PlayerFamilyTechLV(curPlayer)
    DelAddFamilyRecord(curPlayer)
    GameLogic_FamilyWar.DoCheckChampionFamilyTitle(curPlayer)
    PlayerFamilyRedPacket.CreatCacheRedPacktet(curPlayer)
    return
## 退出家族触发事件
@@ -676,20 +678,21 @@
        if item.GetType() != ChConfig.Def_ItemType_FamilyBossFood:
            continue
        addActiveValue = item.GetEffectByIndex(0).GetEffectValue(0)
        if not addActiveValue:
            continue
#        if not addActiveValue:
#            continue
        itemCnt = item.GetCount() 
        totalAddActiveValue += addActiveValue * itemCnt
        delItemList.append(item, itemCnt)
        delItemList.append([item, itemCnt])
        totalCnt += itemCnt
    if not totalAddActiveValue:
    if not totalCnt:
        GameWorld.DebugLog('背包里没有可捐献的物品')
        return
    for eatItem, delCnt in delItemList:
        ItemCommon.DelItem(curPlayer, eatItem, delCnt, False)
        
    #累加个人活跃度/贡献度
    AddPlayerFamilyActiveValue(curPlayer, totalAddActiveValue, True, ShareDefine.Def_AddFAVReason_FamilyDonateItem)
    if totalAddActiveValue:
        AddPlayerFamilyActiveValue(curPlayer, totalAddActiveValue, True, ShareDefine.Def_AddFAVReason_FamilyDonateItem)
    AddFamilyBossFood(curPlayer, totalCnt, ShareDefine.Def_AddFAVReason_FamilyDonateItem)
    GameWorld.DebugLog('    捐献仙盟兽粮 totalCnt=%s,totalAddActiveValue=%s'%(totalCnt,totalAddActiveValue))
    return