ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyRedPacket.py
@@ -99,7 +99,11 @@
        if awardNum + goldLimit > familyRedPacketGoldLimit:
            GameWorld.DebugLog('    主动发仙盟钻石红包,额度已超%s,不可发送!' % familyRedPacketGoldLimit, playerID)
            return
        if not PlayerControl.HaveMoney(curPlayer, ShareDefine.TYPE_Price_BourseMoney, awardNum):
            curBourseMoney = PlayerControl.GetMoney(curPlayer, ShareDefine.TYPE_Price_BourseMoney)
            GameWorld.Log(" 不能发钻石红包 no enough bourse money! priceCount=%s,curBourseMoney=%s"
                              % (awardNum, curBourseMoney), playerID)
            return
        if not PlayerControl.PayMoney(curPlayer, moneyType, awardNum, ChConfig.Def_Cost_FamilyRedPacket):
            return