|  |  | 
 |  |  | def ConditionType_Check_Xbxz(curPlayer, curMission, curActionNode):
 | 
 |  |  |     value = GameWorld.ToIntDef(curActionNode.GetAttribute("value"), 0)
 | 
 |  |  |     mwID = GameWorld.ToIntDef(curActionNode.GetAttribute("mwid"), 0)
 | 
 |  |  |     return PlayerMagicWeapon.GetXBXZAwardProgress(curPlayer, mwID) >= value | 
 |  |  |     return PlayerMagicWeapon.GetXBXZAwardProgress(curPlayer, mwID) >= value
 | 
 |  |  | 
 | 
 |  |  | ##商城表商品购买记录判断(只适用购买次数不重置的)
 | 
 |  |  | # @param None
 | 
 |  |  | # @return None <Check_Buyshopitem value="数量" index="商城表唯一ID"/>
 | 
 |  |  | def ConditionType_Check_Buyshopitem(curPlayer, curMission, curActionNode):
 | 
 |  |  |     value = GameWorld.ToIntDef(curActionNode.GetAttribute("value"), 0)
 | 
 |  |  |     itemIndex = GameWorld.ToIntDef(curActionNode.GetAttribute("index"), 0)
 | 
 |  |  |     curDayBuyCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ShopItemDayBuyCnt % itemIndex)
 | 
 |  |  |     return curDayBuyCnt >= value |