xdh
2019-06-10 f9d8c04e636bbe89458c6f31f6953ed40ae7bd4c
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_16.py
@@ -21,7 +21,6 @@
import BaseAttack
import IPY_GameWorld
import ItemControler
import SkillDataBoost
import GameObj
import SkillCommon
@@ -72,7 +71,7 @@
    summonNPC = curPlayer.SummonNewNPC()
    
    #设置召唤兽基础信息
    summonNPC.SetNPCTypeID(summonID)
    summonNPC.SetNPCTypeID(summonID)    # 即设置了基础属性,技能等
    lvSummonNPC = curPlayer.GetLV()
    summonNPC.SetLV(lvSummonNPC)
    summonNPC.SetCountry(curPlayer.GetCountry())
@@ -116,11 +115,12 @@
    summonNPC.SetBaseMissRate(curPlayer.GetMiss())
    summonNPC.SetBaseSuperHiteRate(curPlayer.GetSuperHitRate())
    
    # 继承技能等级
    SkillCommon.SetSummonNPCSkillLV(summonNPC, curSkill)
    summonNPC.SetVisible(True)
    summonNPC.SetCanAttack(False)
    
    #SkillDataBoost.SetSummonNPCSkillBoost(curPlayer, summonNPC, curSkill)
    return True
def DoLogic_NPC_UseSkill_SummonNPC(curNPC, curSkill, summonNPCID, tagRoundPosX, tagRoundPosY, tick):