|  |  | 
 |  |  | #  @remarks 函数详细说明.
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 |  |  | def OnExec(curPlayer, gmList):
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 |  |  |     
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 |  |  |     isShowThanks = gmList[0] if len(gmList) > 0 else 0
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 |  |  |     assistMgr = PyDataManager.GetPlayerAssistPyManager()
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 |  |  |     GameWorld.Log("---------- 当前总协助条数: %s" % len(assistMgr.allAssistDict))
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 |  |  |     for assist in assistMgr.allAssistDict.values():
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 |  |  |         GameWorld.DebugLog("%s" % assist.outputString())
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 |  |  |         GameWorld.DebugLog("IsSaveDB=%s,ObjID=%s,AssistType=%s,AssistPlayerIDList=%s" % (assist.IsSaveDB, assist.ObjID, assist.AssistType, assist.AssistPlayerIDList))
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 |  |  |         GameWorld.DebugLog("IsSaveDB=%s,FamilyID=%s,ObjID=%s,AssistType=%s,AssistPlayerIDList=%s"  | 
 |  |  |                            % (assist.IsSaveDB, assist.FamilyID, assist.ObjID, assist.AssistType, assist.AssistPlayerIDList))
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 |  |  |         GameWorld.DebugLog("--- ")
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 |  |  |         
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 |  |  |     GameWorld.DebugLog("--- ")
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 |  |  |     for familyID, assistList in assistMgr.familyAssistDict.items():
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 |  |  |         GameWorld.DebugLog("仙盟协助列表: %s, 条数: %s" % (familyID, len(assistList)))
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 |  |  |         for assist in assistList:
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 |  |  |             GameWorld.DebugLog("    %s" % assist.GUID)
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 |  |  |          | 
 |  |  |     GameWorld.DebugLog("--- ")
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 |  |  |     for playerID, assistList in assistMgr.playerNoSaveDBAssistDict.items():
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 |  |  |     for playerID, assistList in assistMgr.playerAssistDict.items():
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 |  |  |         GameWorld.DebugLog("玩家协助列表: %s, 条数: %s" % (playerID, len(assistList)))
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 |  |  |         for assist in assistList:
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 |  |  |             GameWorld.DebugLog("    %s" % assist.GUID)
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 |  |  | 
 |  |  |         GameWorld.DebugLog("玩家协助中的: %s, %s" % (playerID, assist.GUID))
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 |  |  |         
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 |  |  |     GameWorld.DebugLog("-----------------------------------------")
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 |  |  |     if not isShowThanks:
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 |  |  |         return
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 |  |  |      | 
 |  |  |     assistThanksMgr = PyDataManager.GetPlayerAssistThanksPyManager()
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 |  |  |     GameWorld.Log("---------- 未完结总感谢条数: %s" % len(assistThanksMgr.allAssistThanksList))
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 |  |  |     for playerID, thanksList in assistThanksMgr.playerThanksDict.items():
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 |  |  |         GameWorld.DebugLog("--- 玩家未发送感谢数: %s, %s" % (playerID, len(thanksList)))
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 |  |  |         for i, thanks in enumerate(thanksList):
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 |  |  |             GameWorld.DebugLog("    %s itemID=%s,map(%s,%s,%s), %s %s" % (i, thanks.ItemID, thanks.MapID, thanks.LineID, thanks.NPCID, thanks.TimeStr, thanks.GUID), thanks.PlayerID)
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 |  |  |             GameWorld.DebugLog("        ThanksState=%s, %s" % (thanks.ThanksState, thanks.AssistPlayerDict), thanks.PlayerID)
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 |  |  |              | 
 |  |  |     for playerID, thanksList in assistThanksMgr.assistPlayerThanksDict.items():
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 |  |  |         GameWorld.DebugLog("--- 玩家未接收感谢数: %s, %s" % (playerID, len(thanksList)))
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 |  |  |         for i, thanks in enumerate(thanksList):
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 |  |  |             GameWorld.DebugLog("    %s itemID=%s,map(%s,%s,%s), %s %s" % (i, thanks.ItemID, thanks.MapID, thanks.LineID, thanks.NPCID, thanks.TimeStr, thanks.GUID), thanks.PlayerID)
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 |  |  |             GameWorld.DebugLog("        ThanksState=%s, %s" % (thanks.ThanksState, thanks.AssistPlayerDict), thanks.PlayerID)
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 |  |  |                      | 
 |  |  |     GameWorld.DebugLog("-----------------------------------------")
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 |  |  |     return
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 |  |  | 
 |