| | |
| | | Def_BuffValue_Count = 3 # buff记录的value个数
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| | |
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| | | #游戏对象属性--------------------------------------------
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| | | Def_Calc_AllAttrType_MAX = 131
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| | | Def_Calc_AllAttrType_MAX = 133
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| | | #基本属性BUFF计算,顺序与 ObjProperty_AttrByIndex 对应,同时也为buff效果ID同步通知策划
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| | | TYPE_Calc_AttrList = (
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| | | #基础属性
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| | |
| | | TYPE_Calc_WingHPPer, # 翅膀生命百分比
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| | | TYPE_Calc_SuiteBasePer, # 套装基础属性百分比
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| | | TYPE_Calc_PlusBaseAtkPer, # 强化基础攻击百分比
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| | | TYPE_Calc_ProDef, # 当前防护值
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| | | TYPE_Calc_ProDef, # 当前防护值 130
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| | | TYPE_Calc_ZhuxianRate, # 诛仙一击的概率
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| | | TYPE_Calc_ZhuxianHurtPer, # 诛仙一击的伤害比
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| | | ) = range(1, Def_Calc_AllAttrType_MAX)
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| | |
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| | |
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| | |
| | | Def_HurtType_Immune, # 免疫 10
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| | | Def_HurtType_RealmSupress, # 境界压制 11
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| | | Def_HurtType_Zhansha, # նɱ 12
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| | | ) = range(1, 13)
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| | | Def_HurtType_Zhuxian, # 诛仙一击 13
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| | | Def_HurtType_ZhognjiZhansha, # 终极斩杀 14
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| | | ) = range(1, 15)
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| | | #Def_HurtType_SuckBlood, # 吸血
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| | |
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| | | (
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| | |
| | |
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| | | #---SetDict 玩家字典KEY,不存于数据库---
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| | | # key的长度不能超过29个字节
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| | | Def_PlayerKey_Zhansha = "zhansha" # 斩杀标志
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| | | Def_PlayerKey_ZhuxianRate = "ZXRate" # 诛仙一击的概率
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| | | Def_PlayerKey_ZhuxianHurtPer = "ZXHurtPer" # 诛仙一击的伤害%
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| | | Def_PlayerKey_LockHPSkillID = "LockHPSkillID" # 锁血功能的技能
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| | | Def_PlayerKey_GodWeaponBeforeProDef = "GWBPD" # 神兵护盾被攻击前的值
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| | | Def_PlayerKey_curHurtValue = "curHurtValue" # 计算中的临时伤害值,技能特殊用
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| | |
| | | TriggerType_LockHP, # 锁血触发技能 63
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| | | TriggerType_BeLuckyHit, # 被会心一击触发技能 64
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| | | TriggerType_BeLuckyHitSubPer, # 减少受到的会心伤害 65
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| | | ) = range(1, 66)
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| | | TriggerType_ZhongjiZhansha, # 终极斩杀 66
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| | | ) = range(1, 67)
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| | |
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| | |
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| | | # NPC功能类型定义
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