hch
2019-04-27 fb6c6d84ca327e4c3f02797fc3441057531ab27a
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerXMZZ.py
@@ -34,8 +34,8 @@
import PlayerUniversalGameRec
import random
import json
import math
import json
RecType = ShareDefine.Def_UniversalGameRecType_XMZZStageRecord
RecType1 = ShareDefine.Def_UniversalGameRecType_XMZZPKInfoRecord
@@ -265,14 +265,13 @@
        curCache = PlayerViewCache.ViewCacheMgr.FindCache(pkPlayerID)
        if not curCache:
            return
        PropData, ItemData = curCache.GetPropData(), curCache.GetItemData()
        
        packData = ChPyNetSendPack.tagGCXMZZFightInfo()
        packData.Clear()
        packData.PlayerID = pkPlayerID
        packData.PropData = PropData
        packData.PropData = curCache.GetPropData()
        packData.PropDataSize = len(packData.PropData)
        packData.ItemData = ItemData
        packData.ItemData = PlayerViewCache.GetItemData(curCache)
        packData.ItemDataSize = len(packData.ItemData)
        NetPackCommon.SendFakePack(curPlayer, packData)
        return
@@ -681,7 +680,7 @@
                power = propDataDict.get('FightPower', 0)
                g_playerPowerDict[playerID] = power
            
            pkDataDict[playerID] = [curCache.GetPropData(), curCache.GetItemData()]
            pkDataDict[playerID] = [curCache.GetPropData(), itemData]
            #GameWorld.DebugLog('    筛选对手 playerID=%s,power=%s' % (playerID, power))
            if minPower1 < power < myPower:
                underList1.append(playerID)