xdh
2018-09-21 fc3495fc7b9b4184f19fd1a9b23ec9c1e941449d
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_DuJie.py
@@ -380,7 +380,8 @@
    lineID = FBCommon.GetFBPropertyMark()
    leaveTick = invadeCfg[Def_Time_Leave] * 1000
    overDict = {FBCommon.Over_costTime:costTime,FBCommon.Over_grade:curStar, FBCommon.Over_leaderID:leaderPlayerID}
    for i in xrange(copyMapPlayerManager.GetPlayerCount()):
    playerCnt = copyMapPlayerManager.GetPlayerCount()
    for i in xrange(playerCnt):
        
        curPlayer = copyMapPlayerManager.GetPlayerByIndex(i)
        
@@ -408,7 +409,8 @@
            if realmIpyData and realmIpyData.GetIsBigRealm():
                #成就
                PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_DujieFBHelpPass, 1)
            if playerCnt > 1: #多人组队渡劫
                EventShell.EventRespons_FBEvent(curPlayer, 'teamdujie')
    
    return