| | |
| | | return
|
| | |
|
| | | # 全服在线人数平台明细
|
| | | #platformOLDict = {} # 平台在线人数 {平台:人数, ...}
|
| | | platformOLDict = {} # 平台在线人数 {平台:人数, ...}
|
| | | #mapPlatformOLDict = {} # 地图平台在线人数 {mapID:{平台:人数, ...}, ...}
|
| | | tjgOnlineCnt = 0 # 脱机挂在线玩家
|
| | | playerManager = GameWorld.GetPlayerManager()
|
| | |
| | | tjgOnlineCnt += 1
|
| | | continue
|
| | |
|
| | | #platform = GameWorld.GetPlayerPlatform(player.GetAccID())
|
| | | #platformOLDict[platform] = platformOLDict.get(platform, 0) + 1 # 累计平台在线人数
|
| | | platform = GameWorld.GetPlayerPlatform(player.GetAccID())
|
| | | platformOLDict[platform] = platformOLDict.get(platform, 0) + 1 # 累计平台在线人数
|
| | |
|
| | | # mapID = player.GetMapID()
|
| | | # mapOLDict = mapPlatformOLDict.get(mapID, {})
|
| | |
| | | #activePlayerCount = GameWorld.GetPlayerManager().GetActivePlayerCount()
|
| | | #DataRecordPack.DR_OnLinePlayerCount(activePlayerCount, platformOLDict, tjgOnlineCnt)
|
| | | #===========================================================================
|
| | | # for platform, playerCnt in platformOLDict.items():
|
| | | # concurrency = EventReport.concurrency()
|
| | | # concurrency.SetEventAgentInfo(platform)
|
| | | # concurrency.concurrency = playerCnt
|
| | | # EventReport.WriteEvent(concurrency)
|
| | | for platform, playerCnt in platformOLDict.items():
|
| | | DataRecordPack.DR_OnLinePlayerCount(playerCnt, platform, tjgOnlineCnt) # 单平台
|
| | | EventReport.WriteEvent_concurrency(playerCnt, 0, platform) # 单平台 此处不能传脱机挂玩家总数
|
| | | |
| | |
|
| | | #===========================================================================
|
| | |
|
| | | DataRecordPack.DR_OnLinePlayerCount(activePlayerCount, {}, tjgOnlineCnt)
|
| | | EventReport.WriteEvent_concurrency(activePlayerCount, tjgOnlineCnt)
|
| | | DataRecordPack.DR_OnLinePlayerCount(activePlayerCount, {}, tjgOnlineCnt) # 总在线
|
| | | #EventReport.WriteEvent_concurrency(activePlayerCount, tjgOnlineCnt)
|
| | | #刷新当前地图服务器
|
| | | #===========================================================================
|
| | | # custom_concurrencyMapList = ReadChConfig.GetEvalChConfig("EventReportMapID")
|
| | |
| | | #GameWorldBoss.CheckResetBossKilledCntOnServerInit()
|
| | | #GameWorldActionTeHui.OnGameServerInitOK() # 特惠活动初始化
|
| | | #子服启动成功告知跨服主服
|
| | | serverGroupID = GameWorld.GetServerGroupID()
|
| | | if GameWorld.IsMergeOpen() and not GameWorld.IsMergeServer():
|
| | | GameWorld.Log("通知跨服主服务器启动成功, 可接收最新跨服活动状态及数据...")
|
| | | dataMsg = {"Platform":GameWorld.GetPlatform(), "ServerID":GameWorld.GetServerSID(), "ServerGroupID":serverGroupID}
|
| | | MergeChildMsg.SendMergerChildToCenterStringData(ChConfig.Def_ClientServerInitOK, dataMsg)
|
| | | |
| | | GameWorld.Log("服务器启动成功: ServerGroupID=%s" % serverGroupID)
|
| | | #===========================================================================
|
| | | # serverGroupID = GameWorld.GetServerGroupID()
|
| | | # if GameWorld.IsMergeOpen() and not GameWorld.IsMergeServer():
|
| | | # GameWorld.Log("通知跨服主服务器启动成功, 可接收最新跨服活动状态及数据...")
|
| | | # dataMsg = {"Platform":GameWorld.GetPlatform(), "ServerID":GameWorld.GetServerSID(), "ServerGroupID":serverGroupID}
|
| | | # MergeChildMsg.SendMergerChildToCenterStringData(ChConfig.Def_ClientServerInitOK, dataMsg)
|
| | | # |
| | | # GameWorld.Log("服务器启动成功: ServerGroupID=%s" % serverGroupID)
|
| | | #===========================================================================
|
| | | return
|
| | |
|
| | | def DoCheckNewServerOpen(tick):
|