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| | | Def_Effect_SuiteBasePer = 87 # 套装基础属性百分比
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| | | Def_Effect_PlusBaseAtkPer = 88 # 强化基础攻击百分比
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| | |
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| | | Def_Effect_NPCHurtAddPer = 89 # 对怪物伤害加成
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| | |
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| | | #增加%d物理伤害值,其中a值为伤害值
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| | | Def_Effect_AddAtk = 1005
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| | | #增加%d魔法伤害值,其中a值为伤害值
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| | |
| | | CDBPlayerRefresh_FuncDef, # 功能层防御 185
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| | | CDBPlayerRefresh_TreasureScore, # 寻宝积分
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| | | CDBPlayerRefresh_Danjing, # 丹精
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| | | ) = range(146, 188)
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| | | CDBPlayerRefresh_NPCHurtAddPer, # 对怪物伤害加成
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| | | ) = range(146, 189)
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| | | TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子)
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| | | TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
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| | |
| | | SuccType_IceLode, #通关冰晶矿脉成就125
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| | | SuccType_RefineStoveColor, #炼制X品质丹药X枚126
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| | | SuccType_UseStoveBylv, #使用X品丹药X枚127
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| | | ) = range(1, 128)
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| | | SuccType_QueenRelicsEx, #通关娲皇遗迹128
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| | | ) = range(1, 129)
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