xdh
2018-09-21 fd783f35b430c660035678c7f6d63b81a8751674
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py
@@ -621,10 +621,15 @@
    if not ipyData:
        return
    onlineCnt = __GetBossOnlineHeroCnt(bossid)[0]
    LVLimit = ipyData.GetLVLimit()
    if PyGameData.g_yesterdayPlayerLVDict:
        yesterdayCnt = len([1 for lv in PyGameData.g_yesterdayPlayerLVDict.values() if LVLimit[0]<=lv <= LVLimit[1]]) #参数昨日活跃人数
    else:
        yesterdayCnt = IpyGameDataPY.GetFuncCfg('FirstDayActivePlayerCnt')
    refreshTime = eval(ipyData.GetRefreshTime())
    PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_BossRefreshTime % bossid, refreshTime)
    __UpdateBossRefreshList(bossid, killedTime, refreshTime)
    GameWorld.DebugLog('    设置boss刷新时间 BossID=%s,onlineCnt=%s,refreshTime=%s' % (bossid, onlineCnt, refreshTime))
    GameWorld.DebugLog('    设置boss刷新时间 BossID=%s,onlineCnt=%s,yesterdayCnt=%s,refreshTime=%s' % (bossid, onlineCnt, yesterdayCnt, refreshTime))
    return