ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4004.py
@@ -29,7 +29,5 @@ if GameObj.GetHP(defender)*ChConfig.Def_MaxRateValue/GameObj.GetMaxHP(defender) >= hpPer: return False # 记录此目标,不使用其他接口是因为有可能被改变,如一段时间只对触发的目标玩家提高暴击率 attacker.SetDict(ChConfig.Def_PlayerKey_DefenderObjID, defender.GetID()) return GameWorld.CanHappen(effect.GetEffectValue(0))