ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BaseAttack.py
@@ -1591,6 +1591,8 @@
        
        skillHurtLists.append([hurtObj.GetObjID(), hurtObj.GetObjType(), hurtObj.GetAttackType()])
    
    # #持续攻击类BUFF 类剑刃风暴是先给自身一个持续性buff,这一次不算伤害不可触发
    if ChConfig.Def_SkillType_LstPlsBuffAtk != curSkill.GetSkillType():
    #只对第一目标造成某伤害类型时触发技能, 需先存储 skillHurtLists
    OnHurtTypeTriggerSkillFirstObj(attacker, curSkill, tick)