ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SealDemon.py
@@ -576,7 +576,7 @@
    GameWorld.DebugLog('封魔坛 客户端副本发送结束mapID=%s,lineID=%s,dataList=%s' % (mapID,lineID,dataList), curPlayer.GetPlayerID())
    rank, hurt = dataList[:2]
    prizeItemList = GiveSealDemonAward(curPlayer, lineID, rank, False, True, [curPlayer.GetPosX(), curPlayer.GetPosY(), True])
    if rank == 1:
    if rank == 1 and prizeItemList:
        bossID = CurFBLineBOSSID(lineID)
        NPCCommon.GameServer_KillGameWorldBoss(bossID, curPlayer.GetName(), hurt, False)