ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BaseAttack.py
@@ -1642,6 +1642,8 @@ # 根据伤血类型触发技能,群攻只触发一次,放在伤血列表被清之前 OnHurtTypeTriggerSkill(attacker, defender, curSkill, tick) #释放技能即可处理的 不区分攻击和非攻击 PassiveBuffEffMng.OnPassiveSkillTrigger(attacker, defender, curSkill, ChConfig.TriggerType_SkillSuccess, tick) # 普通或者可以主动释放的攻击性技能 if not curSkill or (curSkill.GetSkillType() == ChConfig.Def_SkillType_Atk and\