hch
2019-04-27 fdaa1368178da9b8b3f667c2a8294b9cf7ba8bc0
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4086.py
@@ -15,7 +15,7 @@
import ChConfig
import AttackCommon
import PlayerYinji
import PlayerControl
def CheckCanHappen(attacker, defender, effect, curSkill):
@@ -25,8 +25,8 @@
            return False
    
    
    return True if PlayerYinji.GetYinjiCnt(attacker) else False
    return True if PlayerControl.GetYinjiCnt(attacker) else False
    
def GetValue(attacker, defender, effect):
    return float(effect.GetEffectValue(0)*min(PlayerYinji.GetYinjiCnt(attacker), effect.GetEffectValue(1)))/ChConfig.Def_MaxRateValue
    return float(effect.GetEffectValue(0)*min(PlayerControl.GetYinjiCnt(attacker), effect.GetEffectValue(1)))/ChConfig.Def_MaxRateValue