ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py
@@ -1072,7 +1072,9 @@
## 装备有效时间到了需要脱下,有效时间物品改成不消失,但是无使用效果 可出售和续费
def __DoLogic_ProcessTimeEquip(curPlayer, curItem, equipIndex):
    #验证物品是否过期
    curItemExpireTime = curItem.GetExpireTime()
    curItemExpireTime = curItem.GetUserAttr(ShareDefine.Def_IudetExpireTime)
    if not curItemExpireTime:
        curItemExpireTime = curItem.GetExpireTime()
    curItemPastTime = time.time() - curItem.GetUserAttr(ShareDefine.Def_IudetCreateTime)
    if curItemExpireTime - curItemPastTime > 0:
        return
@@ -1502,7 +1504,8 @@
    
def ProcessAreaExp(curPlayer, tick):
    ##给场景经验
    mapID = GameWorld.GetMap().GetMapID()
    crossMapID = PlayerControl.GetCrossMapID(curPlayer)
    mapID = crossMapID if crossMapID else GameWorld.GetMap().GetMapID()
    neutralMapExpAwardDict = IpyGameDataPY.GetFuncEvalCfg('NeutralMapExpAward', 1, {})
    expAwardInfo = GameWorld.GetDictValueByKey(neutralMapExpAwardDict, mapID)
    if not expAwardInfo: