ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
@@ -51,6 +51,7 @@
import GameWorldBoss
import GameWorldFamilyWar
#import PlayerFamilyTech
import PlayerFamilyZhenfa
import PlayerFamilyRedPacket
import PlayerFBHelpBattle
import PlayerHorsePetBoss
@@ -79,6 +80,7 @@
import AuctionHouse
import PlayerFairyDomain
import GameWorldSkyTower
import GameWorldMineArea
import GameWorldArena
import GameWorldItem
import PlayerAssist
@@ -903,6 +905,22 @@
    if callName =="AllFamilyBossOver":
        PlayerFamilyBoss.AllFamilyBossKilled()
        return
    #仙盟阵法
    if callName =="FamilyZhenfa":
        curPlayer = None
        if srcPlayerID:
            curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
            if not curPlayer:
                return
        PlayerFamilyZhenfa.MapServer_FamilyZhenfa(curPlayer, eval(resultName))
        return
    #仙盟传功
    if callName =="FamilyChuangong":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        PlayerFamily.MapServer_FamilyChuangong(curPlayer, eval(resultName))
        return
    #骑宠BOSS结束
    if callName =="HorsePetBossOver":
        PlayerHorsePetBoss.HorsePetBossKilled(int(resultName))
@@ -1002,6 +1020,16 @@
            return
        resultName = '%s' % ret
        
    # 福地
    if callName =="MineArea":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        ret = GameWorldMineArea.MapServer_MineArea(curPlayer, eval(resultName))
        if ret == None:
            return
        resultName = '%s' % ret
    # 天星塔
    if callName == "SkyTower":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)