|  |  |  | 
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|  |  |  | import PassiveBuffEffMng | 
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|  |  |  | import PlayerFamilyRedPacket | 
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|  |  |  | import PlayerGoldGift | 
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|  |  |  | import PlayerFlashSale | 
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|  |  |  | import PlayerWing | 
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|  |  |  | import ChEquip | 
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|  |  |  |  | 
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|  |  |  | 
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|  |  |  | if not result: | 
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|  |  |  | return | 
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|  |  |  |  | 
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|  |  |  | FBLogic.OnCollectOK(curPlayer, tick) | 
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|  |  |  | FBLogic.OnCollectOK(curPlayer, curNPC.GetNPCID(), tick) | 
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|  |  |  | return | 
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|  |  |  |  | 
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|  |  |  | #--------------------------------------------------------------------- | 
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|  |  |  | 
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|  |  |  | PlayerSuccess.FinishDelayAddSuccessProgress(curPlayer, tick, False) | 
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|  |  |  | #开服红包处理 | 
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|  |  |  | PlayerFamilyRedPacket.ProcessOSRedPacket(curPlayer, tick) | 
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|  |  |  | #限时抢购 | 
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|  |  |  | PlayerFlashSale.ProcessFlashSaleMail(curPlayer, tick) | 
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|  |  |  | return | 
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|  |  |  |  | 
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|  |  |  |  | 
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