| | |
| | | 1000 * 3, # 仓库整理间隔
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| | | 1000 * 15, # 渡劫鼓舞间隔
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| | | 1000 * 1, # vip体验时效
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| | | 1000 * 1, # 限时抢购
|
| | | ]
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| | | TYPE_Player_Tick_Count = len(TYPE_Player_Tick_Time)
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| | |
|
| | |
| | | TYPE_Player_Tick_WareHouseSort, # 仓库整理间隔
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| | | TYPE_Player_Tick_DuJieInspire, # 渡劫鼓舞间隔
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| | | TYPE_Player_Tick_VIPExperience, #vip体验时效
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| | | TYPE_Player_Tick_FlashSale, #限时抢购
|
| | | ) = range(0, TYPE_Player_Tick_Count)
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| | |
|
| | | #---------------------------------------------------------------------
|
| | |
| | | Def_PlayerKey_ComboAddHurtPer = "ComboAddHurtPer" #当前连击的伤害加成万分率
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| | | Def_PlayerKey_ComboBuffProcessState = "ComboBuffProcessState" #持续性buff连击处理状态
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| | | Def_PlayerKey_LvAwardQueryState = 'LvAwardQueryState' # 等级奖励领奖查询状态
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| | | Def_PlayerKey_StoreQueryState = 'StoreQueryState' # 商店全服购买次数查询状态
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| | | #===============================================================================
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| | | # # 持续性buff伤害处理连击技能ID列表
|
| | | # # 因为释放一次技能后一段时间内是持续性的, 故连接判断效果仅处理一次, 持续时间内均受此效果影响, 不重复处理连击
|
| | |
| | | Def_PDictType_Default, # 默认
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| | | Def_PDictType_OnlinePrize, # 在线奖励(暂停使用),领取后重新计时型
|
| | | Def_PDictType_FBWipeOut, # fb扫荡
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| | | Def_PDictType_3,
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| | | Def_PDictType_FlashSale, #限时抢购
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| | | Def_PDictType_TJGNotify, # 脱机挂结果通知
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| | | Def_PDictType_LVAward, # 等级奖励领取信息记录5
|
| | | Def_PDictType_GoldGift, # 充值豪礼
|
| | |
| | | #绑玉转盘
|
| | | Def_PDict_BindJadeWheelCurCnt = "BindJadeWheelCurCnt" # 今日已转次数
|
| | | Def_PDict_BindJadeWheelHistoryCnt = "BindJadeWheelHistoryCnt" # 历史已转次数
|
| | |
|
| | | #限时抢购活动
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| | | Def_PDict_FlashSaleID = "FlashSaleID" # 玩家身上的限时抢购活动ID,唯一标识,取活动开始日期time
|
| | | Def_PDict_FlashSaleState = "FlashSaleState" # 玩家身上的限时抢购活动state
|
| | | Def_PDict_FlashSaleMailState = "FlashSaleMailState" # 玩家身上的活动更新提醒邮件状态
|
| | | Def_PDict_FlashSaleYY = "FlashSaleYY_%s" # 玩家预约限时抢购商品
|
| | | #-------------------------------------------------------------------------------
|
| | | #类型 Def_PDictType_OnlinePrize
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| | | Def_PDict1_OnlinePrizeCnt = "OnlinePrizeCnt" # 新手在线已领取奖励次数
|