| | |
| | | import GameFuncComm
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| | | import PlayerTJG
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| | | import PlayerActivity
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| | | import PlayerSuccess
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| | | import PyGameData
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| | |
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| | | import copy
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| | |
| | | ) = range(2)
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| | |
|
| | | Def_TJGRecoverID = 1 #脱机挂找回索引ID
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| | |
|
| | | Def_QueenRelics = 11 #娲皇遗迹找回索引ID
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| | | ## OnDay处理
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| | | # @param curPlayer
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| | | # @return None
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| | |
| | | if Def_TJGRecoverID in recoverCntDict:
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| | | #脱机挂经验找回后重置
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| | | PlayerTJG.ResetTJGDeadInfo(curPlayer)
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| | | |
| | | if Def_QueenRelics in recoverCntDict:
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| | | PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_QueenRelicsEx, recoverCntDict[Def_QueenRelics])
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| | | DataRecordPack.DR_PlayerRecover(curPlayer, recoverWay, recoverCntDict, totalExp, totalMoney, totalSP, totalItemDict)
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| | | __SetRecoverNum(curPlayer, recoverCntDict)
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| | | __NotifyRecoverNum(curPlayer)
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