ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/Item_ResetAttrPoint.py
@@ -18,7 +18,7 @@
import GameWorld
import ItemCommon
import ShareDefine
import PlayerSuccess
import DataRecordPack
import ChConfig
import math
#---------------------------------------------------------------------
@@ -77,13 +77,13 @@
    resetPoint = min(curValue-baseValue, realUseCnt * resetCnt)
    curPlayer.SetFreePoint(freePoint+resetPoint)
    getattr(curPlayer, 'Set%s'%keyStr)(curValue-resetPoint)
    DataRecordPack.Cache_FightPowerChangeInfo(curPlayer, ChConfig.PowerDownType_ResetPoint, {'resetAttrID':resetAttrID,'resetPoint':resetPoint})
    #刷新人物所有状态
    playerControl = PlayerControl.PlayerControl(curPlayer)
    playerControl.RefreshPlayerAttrState()
    
    #扣除物品
    ItemCommon.DelItem(curPlayer, curRoleItem, realUseCnt, True, ChConfig.ItemDel_ResetAttrPoint)
    PlayerControl.NotifyCode(curPlayer, 'WashPoint2', [curRoleItem.GetItemTypeID(), resetAttrID, resetPoint, curValue-resetPoint-baseValue])
    return True, realUseCnt