ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldMineArea.py
@@ -949,7 +949,7 @@
    # 刷新福地物品
    elif msgType == "MineItemRefresh":
        playerID, isSuper = dataMsg
        __DoMineItemRefresh(playerID, curPlayer, isSuper=isSuper)
        __DoMineItemRefresh(playerID, curPlayer, isSuper=isSuper, queryType=99, queryValue=isSuper)
    # 地图结算奖励OK
    elif msgType == "MineAreaAwardGetOK":
@@ -1063,7 +1063,7 @@
    __RefreshMineItemSpeed(mineItemData, True)
    
    SyncMineAreaItemInfo(areaPlayerID, [itemIndex], notifyPlayerIDListEx)
    return True
    return [areaPlayerID]
def __DoCancelPull(playerID, areaPlayerID, itemIndex, reason=""):
    ## 取消拉取
@@ -1105,7 +1105,7 @@
        MapServer_QueryPlayerResult(curPlayer, "MineAreaCancelPull", [areaPlayerID, reason])
    return
def __DoMineItemRefresh(areaPlayerID, areaPlayer=None, isSys=False, isSuper=False, isNotify=True, refreshIndexList=None, setPosition=None, setItemLV=None, setMineID=None):
def __DoMineItemRefresh(areaPlayerID, areaPlayer=None, isSys=False, isSuper=False, isNotify=True, refreshIndexList=None, setPosition=None, setItemLV=None, setMineID=None, queryType=0, queryValue=0):
    '''刷新福地物品
    @param areaPlayerID: 福地玩家ID,可能是假人
    @param areaPlayer: 福地玩家实例
@@ -1204,7 +1204,7 @@
        GameWorld.DebugLog("    index=%s,randMineID=%s,position=%s,mineType=%s,itemLV=%s" % (index, randMineID, position, mineType, itemLV), areaPlayerID)
        
    if isNotify and refreshDict:
        SyncMineAreaItemInfo(areaPlayerID, refreshDict.keys())
        SyncMineAreaItemInfo(areaPlayerID, refreshDict.keys(), queryType=queryType, queryValue=queryValue)
    return refreshDict
#// B0 33 福地查看 #tagCGMineAreaView
@@ -1254,7 +1254,7 @@
        
    return
def SyncMineAreaItemInfo(areaPlayerID, mineIndexList, notifyPlayerIDListEx=None):
def SyncMineAreaItemInfo(areaPlayerID, mineIndexList, notifyPlayerIDListEx=None, queryType=0, queryValue=0):
    '''某个福地物品变更时同步,会同步给相关玩家
    @param areaPlayerID: 福地玩家ID,可能是假人
    @param mineIndexList: 需要同步的矿物索引
@@ -1295,7 +1295,7 @@
    if not notifyPlayerIDList:
        return
    
    clientPack = __GetMineAreaInfoPack([[areaPlayerID, mineIndexList]])
    clientPack = __GetMineAreaInfoPack([[areaPlayerID, mineIndexList]], queryType=queryType, queryValue=queryValue)
    # 去重同步
    playerManager = GameWorld.GetPlayerManager()
    for playerID in set(notifyPlayerIDList):
@@ -1495,7 +1495,7 @@
        itemCount = ipyData.GetItemCount()
        itemLV = ipyData.GetItemLV()
        awardItemDict[itemID] = awardItemDict.get(itemID, 0) + itemCount
        awardInfoList.append([GUID, awardTime, workerCount, areaPlayerID, mineID, itemLV, itemID, itemCount])
        awardInfoList.append([awardTime, workerCount, areaPlayerID, mineID, itemLV, itemID, itemCount])
        
    # 通知地图玩家给物品
    curPlayer.SetDict(MineAreaAwardGetTick, tick)
@@ -1505,17 +1505,17 @@
def __DoMineAreaAwardGetOK(curPlayer, dataMsg):
    
    playerID = curPlayer.GetPlayerID()
    GUIDList, awardItemList = dataMsg
    _, awardItemList = dataMsg
    curPlayer.SetDict(MineAreaAwardGetTick, 0)
    
    awardMgr = PyDataManager.GetDBPyMineAreaAwardManager()
    awardDict = awardMgr.playerAreaAwardDict.get(playerID, {})
    if not awardDict:
        return
    GameWorld.DebugLog("福地结算奖励OK: %s" % len(awardDict), playerID)
    
    for GUID in GUIDList:
        awardDict.pop(GUID, None)
    awardMgr.playerAreaAwardDict[playerID] = {}
    SyncMineAwardAward(curPlayer, 1, awardItemList)
    return