ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerXMZZ.py
@@ -225,7 +225,7 @@
class XMZZManager(object):
       
    def __init__(self):
        self.XMZZPlayerDict = {}     # {playerid:data, ...} PyGameDataStruct.tagDBPySealDemonRecord
        self.XMZZPlayerDict = {}     # {playerid:data, ...} PyGameDataStruct.tagDBPyXMZZ
        self.XMZZFactionDict = {Faction_1:[0, 0], Faction_2:[0, 0]}    # {faction:[积分, 人数]}
        self.XMZZTopScore = 0 #积分王积分
        self.XMZZTopPlayerName = '' #积分王名
@@ -493,8 +493,8 @@
            faction_2_Score = self.XMZZFactionDict.get(Faction_2, [0, 0])[0]
            if faction_1_Score + faction_2_Score >= XMZZDogFallLimit:
                SavePKRecord('XMZZ_Draw', [], True)
                PlayerCompensation.SendMailByKey('XMZZDogfall', Faction_2_IDList + Faction_1_IDList, [], goldPaper=dogfallAward)
                if dogfallAward:
                    PlayerCompensation.SendMailByKey('XMZZDogfall', Faction_2_IDList + Faction_1_IDList, [], goldPaper=dogfallAward)
        
        PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_XMZZIsOver, 1)
        self.NotifyXMZZInfo()
@@ -574,7 +574,7 @@
            cnt += 1
            savaData += XMZZData.getBuffer()
                
        GameWorld.Log("SaveXMZZ cnt :%s" % cnt)
        GameWorld.Log("SaveXMZZ cnt :%s len=%s" % (cnt, len(savaData)))
        return CommFunc.WriteDWORD(cntData, cnt) + savaData
    
    # 从数据库载入数据
@@ -638,9 +638,9 @@
        if isByLVPower:
            worldLv = PlayerDBGSEvent.GetDBGSTrig_ByKey(ShareDefine.Def_Notify_WorldKey_WorldAverageLv)
            ipyData = IpyGameDataPY.GetIpyGameData('PlayerLV', worldLv)
            myPower = ipyData.GetReFightPower() if ipyData else curPlayer.GetFightPower()
            myPower = ipyData.GetReFightPower() if ipyData else PlayerControl.GetFightPower(curPlayer)
        else:
            myPower = curPlayer.GetFightPower()
            myPower = PlayerControl.GetFightPower(curPlayer)
        XMZZPKPowerRange = IpyGameDataPY.GetFuncEvalCfg('XMZZPKPowerRange')
        minPower1, maxPower1 = myPower * (100 - XMZZPKPowerRange[0][0]) / 100, myPower * (100 + XMZZPKPowerRange[0][1]) / 100
        minPower2, maxPower2 = myPower * (100 - XMZZPKPowerRange[1][0]) / 100, myPower * (100 + XMZZPKPowerRange[1][1]) / 100
@@ -719,7 +719,7 @@
    
    #通知地图
    if not pkPlayerPropData:
        GameWorld.ErrLog("仙魔之争没有匹配到对手信息!fightPower=%s" % curPlayer.GetFightPower(), myPlayerID)
        GameWorld.ErrLog("仙魔之争没有匹配到对手信息!fightPower=%s" % PlayerControl.GetFightPower(curPlayer), myPlayerID)
    vsPlayerInfo = [pkPlayerID, pkPlayerPropData]
    XMZZManager.MapServer_XMZZPKInfo(curPlayer, overInfo, vsPlayerInfo)
    return True