ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_XMZZ.py
@@ -141,7 +141,7 @@
        PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_XMZZ, 1)
        msgInfo = str([1]) # 是否刚开始
        GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(curPlayer.GetID(), 0, 0, 'XMZZStartFight', msgInfo, len(msgInfo))
        curPlayer.SetHP(curPlayer.GetMaxHP())
        GameObj.SetHPFull(curPlayer)
        skillManager = curPlayer.GetSkillManager()
        for i in range(0, skillManager.GetSkillCount()):
            curSkill = skillManager.GetSkillByIndex(i)
@@ -166,6 +166,7 @@
    curPlayer.Sync_TimeTick(IPY_GameWorld.tttTowerTake, 0, remainTime * 1000, True)
    DoFBHelp(curPlayer, tick)
#    fbStep = gameFB.GetFBStep()
    PlayerControl.DelLimitSuperBuff(curPlayer, tick)
    return
##---副本总逻辑计时器---
@@ -533,9 +534,9 @@
        lastStartTime = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_XMZZLastStartTime)
        curTime = int(time.time())
        costTime = (curTime-lastStartTime)*1000
        overDict = {FBCommon.Over_score:addScore, FBCommon.Over_extrScore:updExtraScore,
        overDict = {FBCommon.Over_score:updScore, FBCommon.Over_extrScore:updExtraScore,
                    FBCommon.Over_extraExp:updExtraExp, FBCommon.Over_extraExpPoint:updExtraExpPoint,
                    FBCommon.Over_exp:exp, FBCommon.Over_expPoint:expPoint, FBCommon.Over_costTime:costTime,
                    FBCommon.Over_exp:updExp, FBCommon.Over_expPoint:updExpPoint, FBCommon.Over_costTime:costTime,
                    'conWinCnt':conWinCnt}
        FBCommon.NotifyFBOver(curPlayer, ChConfig.Def_FBMapID_XMZZ, 0, isWin, overDict)
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_XMZZLastStartTime, 0)