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| | | import GameWorld
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| | | import ShareDefine
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| | | import PlayerAssist
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| | | import PlayerControl
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| | | import CrossLuckyCloudBuy
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| | | import IPY_GameServer
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| | | import CrossRealmPlayer
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| | | import PlayerCompensation
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| | | import PlayerActBossTrial
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| | | import CrossActionControl
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| | | import CrossActAllRecharge
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| | | import CrossFamilyFlagwar
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| | | import CrossChampionship
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| | | import CrossBattlefield
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| | | import CrossBillboard
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| | | import CrossYaomoBoss
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| | | import GameWorldBoss
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| | | import CrossRealmPK
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| | | import GameWorship
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| | | import PlayerQuery
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| | | import PlayerTalk
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| | | import PyGameData
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| | |
| | | elif msgType == ShareDefine.ClientServerMsg_AddBuff:
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| | | MapServer_CrossAddBuff(msgData)
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| | |
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| | | elif msgType == ShareDefine.ClientServerMsg_CrossAssist:
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| | | PlayerAssist.ClientServerMsg_CrossAssist(serverGroupID, msgData, tick)
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| | | |
| | | elif msgType == ShareDefine.ClientServerMsg_BattlefieldBuyOpen:
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| | | CrossBattlefield.ClientServerMsg_BattlefieldBuyOpen(serverGroupID, msgData)
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| | | |
| | | elif msgType == ShareDefine.ClientServerMsg_BattlefieldCallJoin:
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| | | CrossBattlefield.ClientServerMsg_BattlefieldCallJoin(serverGroupID, msgData)
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| | | |
| | | elif msgType == ShareDefine.ClientServerMsg_BattlefieldCallKick:
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| | | CrossBattlefield.ClientServerMsg_BattlefieldCallKick(serverGroupID, msgData)
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| | | |
| | | elif msgType == ShareDefine.ClientServerMsg_BattlefieldCallChange:
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| | | CrossBattlefield.ClientServerMsg_BattlefieldCallChange(serverGroupID, msgData)
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| | | |
| | | elif msgType == ShareDefine.ClientServerMsg_ChampionshipOfficialApply:
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| | | CrossChampionship.ClientServerMsg_ChampionshipOfficialApply(serverGroupID, msgData)
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| | | |
| | | elif msgType == ShareDefine.ClientServerMsg_ChampionshipOfficialApplyReply:
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| | | CrossChampionship.ClientServerMsg_ChampionshipOfficialApplyReply(serverGroupID, msgData)
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| | | |
| | | elif msgType == ShareDefine.ClientServerMsg_ChampionshipOfficialKick:
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| | | CrossChampionship.ClientServerMsg_ChampionshipOfficialKick(serverGroupID, msgData)
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| | | |
| | | elif msgType == ShareDefine.ClientServerMsg_ChampionshipOfficialLeave:
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| | | CrossChampionship.ClientServerMsg_ChampionshipOfficialLeave(serverGroupID, msgData)
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| | | |
| | | elif msgType == ShareDefine.ClientServerMsg_ChampionshipOfficialChallenge:
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| | | CrossChampionship.ClientServerMsg_ChampionshipOfficialChallenge(serverGroupID, msgData)
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| | | |
| | | elif msgType == ShareDefine.ClientServerMsg_ChampionshipGuess:
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| | | CrossChampionship.ClientServerMsg_ChampionshipGuess(serverGroupID, msgData)
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| | | |
| | | elif msgType == ShareDefine.ClientServerMsg_ChampionshipWorship:
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| | | CrossChampionship.ClientServerMsg_ChampionshipWorship(serverGroupID, msgData)
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| | | |
| | | elif msgType == ShareDefine.ClientServerMsg_ActAllRechargeValue:
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| | | CrossActAllRecharge.ClientServerMsg_ActAllRechargeValue(serverGroupID, msgData)
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| | | |
| | | elif msgType == ShareDefine.ClientServerMsg_CrossYaomoBossHurtAward:
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| | | CrossYaomoBoss.ClientServerMsg_CrossYaomoBossHurtAward(serverGroupID, msgData)
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| | | |
| | | elif msgType == ShareDefine.ClientServerMsg_BossTrialSubmit:
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| | | PlayerActBossTrial.ClientServerMsg_BossTrialSubmit(serverGroupID, msgData)
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| | | |
| | | # 需要发送到地图服务器处理的
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| | | elif msgType in [ShareDefine.ClientServerMsg_Reborn, ShareDefine.ClientServerMsg_CollectNPC]:
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| | | MapServer_CrossServerReceiveMsg(msgType, msgData, serverGroupID)
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| | |
| | | '''
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| | | CrossRealmPlayer.Sync_CrossCommInitDataToClientServer(serverGroupID)
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| | | CrossRealmPK.Sync_CrossPKInitDataToClientServer(tick, serverGroupID)
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| | | CrossChampionship.Sync_CrossChampionshipDataToClientServer(serverGroupID)
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| | | CrossBattlefield.Sync_CrossBattlefieldDataToClientServer(serverGroupID)
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| | | CrossBoss.Sync_CrossBossInitDataToClientServer(serverGroupID)
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| | | CrossLuckyCloudBuy.Sync_LuckyCloudBuyDataToClientServer(tick, serverGroupID)
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| | | CrossActionControl.Sync_CrossActInfoToClientServer(serverGroupID)
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| | | CrossLuckyCloudBuy.Sync_LuckyCloudBuyDataToClientServer(tick, serverGroupID)
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| | | CrossActAllRecharge.Sync_AllRechargeDataToClientServer(serverGroupID)
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| | | CrossYaomoBoss.Sync_CrossYaomoBossDataToClientServer(serverGroupID)
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| | | PlayerCompensation.Sync_CrossMailPlayerIDToClientServer(serverGroupID)
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| | | GameWorship.Sync_CrossWorshipToClientServer(serverGroupID)
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| | | return
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| | |
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| | | def MapServer_CrossServerReceiveMsg(msgType, msgData, serverGroupID):
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| | |
| | | return
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| | | ## ================================================================================================
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| | |
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| | | def SendMsgToClientServer(msgType, dataMsg, serverGroupIDList=[]):
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| | | def SendMsgToClientServer(msgType, dataMsg, serverGroupIDList=None):
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| | | ''' 广播信息到子服务器上
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| | | @param serverGroupIDList: 发送指定的服务器组ID列表,内部已经针对列表中组ID去重,
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| | | 所以外部逻辑可直接添加,不用考虑组ID重复问题,没有指定服务器组ID时,默认广播所有子服
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| | | '''
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| | | if not GameWorld.IsCrossServer():
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| | | return
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| | | if not dataMsg:
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| | | return
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| | | |
| | | #if not dataMsg:
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| | | # return
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| | | if serverGroupIDList == None:
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| | | serverGroupIDList = []
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| | | |
| | | srcMsg = {"MsgType":msgType, "Data":dataMsg, "CrossServerTime":GameWorld.GetCurrentDataTimeStr()}
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| | | sendMsg = cPickle.dumps(srcMsg, 2)
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| | | if not GameWorld.GetGameWorld().GetDictByKey(ChConfig.Def_WorldKey_GameWorldInitOK):
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| | |
| | | elif msgType == ShareDefine.CrossServerMsg_LuckyCloudBuyNum:
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| | | CrossLuckyCloudBuy.CrossServerMsg_LuckyCloudBuyNum(msgData)
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| | |
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| | | elif msgType == ShareDefine.CrossServerMsg_BattlefieldState:
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| | | CrossBattlefield.CrossServerMsg_BattlefieldState(msgData)
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| | | |
| | | elif msgType == ShareDefine.CrossServerMsg_BattlefieldBuy:
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| | | CrossBattlefield.CrossServerMsg_BattlefieldBuy(msgData)
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| | | |
| | | elif msgType == ShareDefine.CrossServerMsg_BattlefieldOver:
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| | | CrossBattlefield.CrossServerMsg_BattlefieldOver(msgData)
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| | | |
| | | elif msgType == ShareDefine.CrossServerMsg_FamilyFlagwarOver:
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| | | CrossFamilyFlagwar.CrossServerMsg_FamilyFlagwarOver(msgData)
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| | | |
| | | elif msgType == ShareDefine.CrossServerMsg_CrossBossTrialFamilyAward:
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| | | PlayerActBossTrial.CrossServerMsg_CrossBossTrialFamilyAward(msgData)
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| | | |
| | | elif msgType == ShareDefine.CrossServerMsg_Worship:
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| | | GameWorship.CrossServerMsg_Worship(msgData)
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| | | |
| | | elif msgType == ShareDefine.CrossServerMsg_ChampionshipState:
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| | | CrossChampionship.CrossServerMsg_ChampionshipState(msgData)
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| | | |
| | | elif msgType == ShareDefine.CrossServerMsg_ChampionshipPlayer:
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| | | CrossChampionship.CrossServerMsg_ChampionshipPlayer(msgData)
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| | | |
| | | elif msgType == ShareDefine.CrossServerMsg_ChampionshipGroup:
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| | | CrossChampionship.CrossServerMsg_ChampionshipGroup(msgData)
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| | | |
| | | elif msgType == ShareDefine.CrossServerMsg_ChampionshipGuess:
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| | | CrossChampionship.CrossServerMsg_ChampionshipGuess(msgData, tick)
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| | | |
| | | elif msgType == ShareDefine.CrossServerMsg_ChampionshipOfficial:
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| | | CrossChampionship.CrossServerMsg_ChampionshipOfficial(msgData)
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| | | |
| | | elif msgType == ShareDefine.CrossServerMsg_ChampionshipDailyOfficial:
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| | | CrossChampionship.CrossServerMsg_ChampionshipDailyOfficial(msgData)
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| | | |
| | | elif msgType == ShareDefine.CrossServerMsg_ActAllRechargeInfo:
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| | | CrossActAllRecharge.CrossServerMsg_ActAllRechargeInfo(msgData)
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| | | |
| | | elif msgType == ShareDefine.CrossServerMsg_CrossDailyActionState:
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| | | CrossActionControl.CrossServerMsg_CrossDailyActionState(msgData)
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| | | |
| | | elif msgType == ShareDefine.CrossServerMsg_CrossYaomoBossHurtInfo:
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| | | CrossYaomoBoss.CrossServerMsg_CrossYaomoBossHurtInfo(msgData)
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| | | |
| | | elif msgType == ShareDefine.CrossServerMsg_SyncBillboard:
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| | | CrossBillboard.CrossServerMsg_SyncBillboard(msgData, tick)
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| | |
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| | |
| | |
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| | | elif msgType == ShareDefine.CrossServerMsg_CrossBossState:
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| | | CrossBoss.CrossServerMsg_CrossBossState(msgData)
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| | | |
| | | elif msgType == ShareDefine.CrossServerMsg_CrossAssist:
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| | | PlayerAssist.CrossServerMsg_CrossAssist(msgData, tick)
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| | |
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| | | elif msgType == ShareDefine.CrossServerMsg_CrossActInfo:
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| | | CrossActionControl.CrossServerMsg_CrossActInfo(msgData)
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| | |
| | |
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| | | elif msgType == ShareDefine.CrossServerMsg_EnterFBRet:
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| | | PlayerFB.CrossServerMsg_EnterFBRet(msgData, tick)
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| | | |
| | | elif msgType == ShareDefine.CrossServerMsg_EnterVSRoomRet:
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| | | PlayerFB.CrossServerMsg_EnterVSRoomRet(msgData, tick)
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| | |
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| | | elif msgType == ShareDefine.CrossServerMsg_SendMail:
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| | | PlayerCompensation.CrossServerMsg_SendMail(msgData)
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| | |
| | | tagPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
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| | | if tagPlayer:
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| | | GameWorld.DebugAnswer(tagPlayer, "跨服服务器时间: %s" % GameWorld.GetCrossServerTimeStr())
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| | | |
| | | |
| | | elif msgType == ShareDefine.CrossServerMsg_DebugAnswer:
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| | | GameWorld.CrossServerMsg_DebugAnswer(msgData)
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| | | |
| | | else:
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| | | GameWorld.ErrLog("没有该信息类型逻辑处理!")
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