ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
@@ -23,6 +23,7 @@
import IPY_GameServer
import CrossRealmPlayer
import PlayerCompensation
import PlayerActBossTrial
import CrossActionControl
import CrossActAllRecharge
import CrossFamilyFlagwar
@@ -32,6 +33,7 @@
import CrossYaomoBoss
import GameWorldBoss
import CrossRealmPK
import GameWorship
import PlayerQuery
import PlayerTalk
import PyGameData
@@ -168,6 +170,9 @@
        elif msgType == ShareDefine.ClientServerMsg_CrossYaomoBossHurtAward:
            CrossYaomoBoss.ClientServerMsg_CrossYaomoBossHurtAward(serverGroupID, msgData)
            
        elif msgType == ShareDefine.ClientServerMsg_BossTrialSubmit:
            PlayerActBossTrial.ClientServerMsg_BossTrialSubmit(serverGroupID, msgData)
        # 需要发送到地图服务器处理的
        elif msgType in [ShareDefine.ClientServerMsg_Reborn, ShareDefine.ClientServerMsg_CollectNPC]:
            MapServer_CrossServerReceiveMsg(msgType, msgData, serverGroupID)
@@ -205,6 +210,7 @@
    CrossActAllRecharge.Sync_AllRechargeDataToClientServer(serverGroupID)
    CrossYaomoBoss.Sync_CrossYaomoBossDataToClientServer(serverGroupID)
    PlayerCompensation.Sync_CrossMailPlayerIDToClientServer(serverGroupID)
    GameWorship.Sync_CrossWorshipToClientServer(serverGroupID)
    return
def MapServer_CrossServerReceiveMsg(msgType, msgData, serverGroupID):
@@ -355,6 +361,12 @@
        elif msgType == ShareDefine.CrossServerMsg_FamilyFlagwarOver:
            CrossFamilyFlagwar.CrossServerMsg_FamilyFlagwarOver(msgData)
            
        elif msgType == ShareDefine.CrossServerMsg_CrossBossTrialFamilyAward:
            PlayerActBossTrial.CrossServerMsg_CrossBossTrialFamilyAward(msgData)
        elif msgType == ShareDefine.CrossServerMsg_Worship:
            GameWorship.CrossServerMsg_Worship(msgData)
        elif msgType == ShareDefine.CrossServerMsg_ChampionshipState:
            CrossChampionship.CrossServerMsg_ChampionshipState(msgData)