ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
@@ -51,6 +51,7 @@
import GameWorldBoss
import GameWorldFamilyWar
#import PlayerFamilyTech
import PlayerFamilyZhenfa
import PlayerFamilyRedPacket
import PlayerFBHelpBattle
import PlayerHorsePetBoss
@@ -67,16 +68,26 @@
import PyGameData
import PlayerTalk
import PlayerStore
import CrossYaomoBoss
import CrossRealmPlayer
import CrossRealmMsg
import CrossRealmPK
import CrossChampionship
import CrossBattlefield
import CrossFamilyFlagwar
import CrossActAllRecharge
import PlayerActBossTrial
import PlayerActFamilyCTGAssist
import ChPyNetSendPack
import NetPackCommon
import AuctionHouse
import PlayerFairyDomain
import GameWorldSkyTower
import GameWorldMineArea
import PlayerTurnFight
import GameWorldArena
import GameWorldItem
import PlayerRecData
import PlayerAssist
import PlayerLove
@@ -508,10 +519,10 @@
        return
    
    if callName == "SendMail":
        title, content, getDays, playerIDList, addItemList, gold, goldPaper, silver, detail, moneySource = eval(resultName)
        title, content, getDays, playerIDList, addItemList, gold, goldPaper, silver, detail, moneySource, crossMail = eval(resultName)
        limitTime = str(GameWorld.GetDatetimeByDiffDays(getDays))
        limitTime = limitTime.split(".")[0]
        PlayerCompensation.SendPersonalItemMail(title, content, limitTime, playerIDList, addItemList, gold, goldPaper, silver, detail=detail, moneySource=moneySource)
        PlayerCompensation.SendPersonalItemMail(title, content, limitTime, playerIDList, addItemList, gold, goldPaper, silver, detail=detail, moneySource=moneySource, crossMail=crossMail)
        return
    
    if callName == "SendMailBatch":
@@ -579,6 +590,13 @@
        PlayerExam.MapServer_ExitAction(srcPlayerID)
        return
    
    if callName == 'FuncOpen':
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        PlayerControl.DoFuncOpenLogic(curPlayer, eval(resultName))
        return
    if  callName == 'TeamNotify':
        #队伍通知
        teamID = pack.GetQueryID()
@@ -618,6 +636,11 @@
        GameDataRecord.ChangeCoinCnt(eval(resultName))
        return
    
    #跨服排位PK战斗结算
    if callName == "CrossChampionshipPKOver":
        CrossChampionship.MapServer_CrossChampionshipPKOver(eval(resultName), tick)
        return
    #跨服匹配PK战斗结算
    if callName == "CrossPKOver":
        CrossRealmPK.MapServer_CrossPKOver(eval(resultName), tick)
@@ -649,6 +672,37 @@
        CrossRealmPlayer.OnCrossRealmRegOK(srcPlayerID, eval(resultName), tick)
        return
    
    # 跨服战场结算
    if callName =="CrossBattlefieldOver":
        CrossBattlefield.MapServer_CrossBattlefieldOver(eval(resultName))
        return
    # 跨服仙盟夺旗战/逐鹿万界 结算
    if callName =="CrossFamilyFlagwarOver":
        CrossFamilyFlagwar.MapServer_CrossFamilyFlagwarOver(eval(resultName))
        return
    # 跨服妖魔boss伤害结算
    if callName =="CrossYaomoBossHurtInfo":
        CrossYaomoBoss.MapServer_CrossYaomoBossHurtInfo(eval(resultName))
        return
    # 跨服全民充值
    if callName == "CrossActAllRecharge":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        CrossActAllRecharge.MapServer_CrossActAllRecharge(curPlayer, eval(resultName))
        return
    # Boss历练
    if callName == "BossTrial":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        PlayerActBossTrial.MapServer_BossTrial(curPlayer, eval(resultName))
        return
    #py喇叭聊天
    if callName == 'PYSpeaker':
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
@@ -668,6 +722,13 @@
    # 战盟联赛
    if callName =="FamilyWarOver":
        GameWorldFamilyWar.MapServer_FamilyWarOver(eval(resultName))
        return
    # 增加玩家Rec数据
    if callName == "AddPlayerRec":
        curPlayer = None if not srcPlayerID else GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        recType, valueList, userData, notifyType = eval(resultName)
        PlayerRecData.MapServer_AddPlayerRec(curPlayer, recType, valueList, userData, notifyType)
        return
    
    # 删除通用玩家Rec数据
@@ -693,12 +754,6 @@
                
        return
    
    # 战盟副本boss开始、被击杀
    if callName =="FamilyBossFBState":
        PlayerFamilyBoss.FamilyBossOnKilled(eval(resultName), tick)
        return
    # 击杀boss掉落好物品
    if callName =="BossDropGoodItem":
        GameWorldBoss.OnKillBossDropGoodItem(eval(resultName), tick)
@@ -875,6 +930,22 @@
    if callName =="AllFamilyBossOver":
        PlayerFamilyBoss.AllFamilyBossKilled()
        return
    #仙盟阵法
    if callName =="FamilyZhenfa":
        curPlayer = None
        if srcPlayerID:
            curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
            if not curPlayer:
                return
        PlayerFamilyZhenfa.MapServer_FamilyZhenfa(curPlayer, eval(resultName))
        return
    #仙盟传功
    if callName =="FamilyChuangong":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        PlayerFamily.MapServer_FamilyChuangong(curPlayer, eval(resultName))
        return
    #骑宠BOSS结束
    if callName =="HorsePetBossOver":
        PlayerHorsePetBoss.HorsePetBossKilled(int(resultName))
@@ -940,7 +1011,7 @@
    
    
    # 副本助战
    if callName =="FBHelpBattle":
    if callName == "FBHelpBattle":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
@@ -950,15 +1021,32 @@
        resultName = '%s' % ret
    
    # 竞技场
    if callName =="Arena":
    if callName == "Arena":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        ret = GameWorldArena.MapServer_Arena(curPlayer, eval(resultName))
        resultName = '%s' % ret if ret != None else '' # 需要重置间隔,每次都回复
        
    # 仙盟充值互助
    if callName == "FamilyCTGAssist":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        ret = PlayerActFamilyCTGAssist.MapServer_FamilyCTGAssist(curPlayer, eval(resultName))
        if ret == None:
            return
        resultName = '%s' % ret
    # 仙盟boss
    if callName == "FamilyBoss":
        ret = PlayerFamilyBoss.MapServer_FamilyBoss(eval(resultName), tick)
        if ret == None:
            return
        resultName = '%s' % ret
    # 情缘
    if callName =="Love":
    if callName == "Love":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
@@ -967,9 +1055,32 @@
            return
        resultName = '%s' % ret
        
    # 回合制
    if callName == "TurnFight":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        ret = PlayerTurnFight.MapServer_TurnFight(curPlayer, eval(resultName))
        if ret == None:
            return
        resultName = '%s' % ret
    # 福地
    if callName == "MineArea":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        ret = GameWorldMineArea.MapServer_MineArea(curPlayer, eval(resultName))
        if ret == None:
            return
        resultName = '%s' % ret
    # 天星塔
    if callName == "SkyTower":
        ret = GameWorldSkyTower.MapServer_SkyTowerInfo(eval(resultName))
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        ret = GameWorldSkyTower.MapServer_SkyTowerInfo(curPlayer, eval(resultName))
        if ret == None:
            return
        resultName = '%s' % ret
@@ -980,7 +1091,10 @@
#        if not curPlayer:
#            return
#        resultName = '%s' % PlayerFamilyStore.DoMapServerFamilyStore(curPlayer, eval(resultName), tick)
    if not srcPlayerID:
        return
    srcPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
    
    if not srcPlayer: