ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
@@ -77,6 +77,7 @@
import CrossFamilyFlagwar
import CrossActAllRecharge
import PlayerActBossTrial
import PlayerActFamilyCTGAssist
import ChPyNetSendPack
import NetPackCommon
import AuctionHouse
@@ -86,6 +87,7 @@
import PlayerTurnFight
import GameWorldArena
import GameWorldItem
import PlayerRecData
import PlayerAssist
import PlayerLove
@@ -722,6 +724,13 @@
        GameWorldFamilyWar.MapServer_FamilyWarOver(eval(resultName))
        return
    
    # 增加玩家Rec数据
    if callName == "AddPlayerRec":
        curPlayer = None if not srcPlayerID else GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        recType, valueList, userData, notifyType = eval(resultName)
        PlayerRecData.MapServer_AddPlayerRec(curPlayer, recType, valueList, userData, notifyType)
        return
    # 删除通用玩家Rec数据
    if callName == "AddUniversalGameRec":
        curPlayer = None if not srcPlayerID else GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
@@ -1019,6 +1028,16 @@
        ret = GameWorldArena.MapServer_Arena(curPlayer, eval(resultName))
        resultName = '%s' % ret if ret != None else '' # 需要重置间隔,每次都回复
        
    # 仙盟充值互助
    if callName == "FamilyCTGAssist":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        ret = PlayerActFamilyCTGAssist.MapServer_FamilyCTGAssist(curPlayer, eval(resultName))
        if ret == None:
            return
        resultName = '%s' % ret
    # 仙盟boss
    if callName == "FamilyBoss":
        ret = PlayerFamilyBoss.MapServer_FamilyBoss(eval(resultName), tick)