ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
@@ -76,13 +76,18 @@
import CrossBattlefield
import CrossFamilyFlagwar
import CrossActAllRecharge
import PlayerActBossTrial
import PlayerActFamilyCTGAssist
import ChPyNetSendPack
import NetPackCommon
import AuctionHouse
import PlayerFairyDomain
import GameWorldSkyTower
import GameWorldMineArea
import PlayerTurnFight
import GameWorldArena
import GameWorldItem
import PlayerRecData
import PlayerAssist
import PlayerLove
@@ -690,6 +695,14 @@
        CrossActAllRecharge.MapServer_CrossActAllRecharge(curPlayer, eval(resultName))
        return
    
    # Boss历练
    if callName == "BossTrial":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        PlayerActBossTrial.MapServer_BossTrial(curPlayer, eval(resultName))
        return
    #py喇叭聊天
    if callName == 'PYSpeaker':
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
@@ -709,6 +722,13 @@
    # 战盟联赛
    if callName =="FamilyWarOver":
        GameWorldFamilyWar.MapServer_FamilyWarOver(eval(resultName))
        return
    # 增加玩家Rec数据
    if callName == "AddPlayerRec":
        curPlayer = None if not srcPlayerID else GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        recType, valueList, userData, notifyType = eval(resultName)
        PlayerRecData.MapServer_AddPlayerRec(curPlayer, recType, valueList, userData, notifyType)
        return
    
    # 删除通用玩家Rec数据
@@ -991,7 +1011,7 @@
    
    
    # 副本助战
    if callName =="FBHelpBattle":
    if callName == "FBHelpBattle":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
@@ -1001,22 +1021,32 @@
        resultName = '%s' % ret
    
    # 竞技场
    if callName =="Arena":
    if callName == "Arena":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        ret = GameWorldArena.MapServer_Arena(curPlayer, eval(resultName))
        resultName = '%s' % ret if ret != None else '' # 需要重置间隔,每次都回复
        
    # 仙盟充值互助
    if callName == "FamilyCTGAssist":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        ret = PlayerActFamilyCTGAssist.MapServer_FamilyCTGAssist(curPlayer, eval(resultName))
        if ret == None:
            return
        resultName = '%s' % ret
    # 仙盟boss
    if callName =="FamilyBoss":
    if callName == "FamilyBoss":
        ret = PlayerFamilyBoss.MapServer_FamilyBoss(eval(resultName), tick)
        if ret == None:
            return
        resultName = '%s' % ret
        
    # 情缘
    if callName =="Love":
    if callName == "Love":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
@@ -1025,6 +1055,26 @@
            return
        resultName = '%s' % ret
        
    # 回合制
    if callName == "TurnFight":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        ret = PlayerTurnFight.MapServer_TurnFight(curPlayer, eval(resultName))
        if ret == None:
            return
        resultName = '%s' % ret
    # 福地
    if callName == "MineArea":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        ret = GameWorldMineArea.MapServer_MineArea(curPlayer, eval(resultName))
        if ret == None:
            return
        resultName = '%s' % ret
    # 天星塔
    if callName == "SkyTower":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)