| | |
| | | #---------------------------------------------------------------------
|
| | |
|
| | | import GameWorld
|
| | | import GameWorship
|
| | | import PlayerControl
|
| | | import NetPackCommon
|
| | | import GameWorldArena
|
| | | import ChPyNetSendPack
|
| | | import PlayerFBHelpBattle
|
| | | import GameWorldSkyTower
|
| | | import CrossChampionship
|
| | | import CrossBattlefield
|
| | | import PyGameDataStruct
|
| | |
| | | return True
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| | |
|
| | | if CrossChampionship.IsChampionshipPlayer(playerID):
|
| | | return True
|
| | | |
| | | if GameWorship.IsWorshipPlayer(playerID):
|
| | | return True
|
| | | |
| | | if GameWorldSkyTower.IsSkyTowerPassPlayer(playerID):
|
| | | return True
|
| | |
|
| | | SaveDBLimitLV = IpyGameDataPY.GetFuncCfg("PlayerViewCache", 1)
|
| | |
| | |
|
| | | def GetCachePropDataDict(curCache):
|
| | | ## 获取缓存基础属性字典信息
|
| | | if not curCache:
|
| | | return {}
|
| | | if not hasattr(curCache, "PropDataDict"):
|
| | | curCache.PropDataDict = {}
|
| | | if not curCache.PropDataDict and curCache.PropData:
|