ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBoss.py
@@ -393,7 +393,7 @@
        for playerID in killerIDList:
            killer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
            if not killer:
                GameWorld.ErrLog("击杀跨服boss时主服玩家不在线, playerID=%s,mapID=%s,bossID=%s" % (playerID, mapID, bossID))
                #GameWorld.ErrLog("击杀跨服boss时主服玩家不在线, playerID=%s,mapID=%s,bossID=%s" % (playerID, mapID, bossID))
                #DataRecordPack.SendEventPack("CrossBoss_Error", {"PlayerID":playerID, "Error":"MainServerOffline"})
                killTime = int(time.time())
                PyGameData.g_unNotifyKillCrossBossDict[playerID] = [killTime, mapID, bossID]
@@ -441,7 +441,7 @@
def Sync_CrossBossInfo(curPlayer=None, syncBOSSIDList=[]):
    ## 同步boss相关信息
    
    curTime = int(time.time())
    curTime = GameWorld.ChangeTimeStrToNum(GameWorld.GetCrossServerTimeStr())
    
    recTypeListData = GameWorld.GetUniversalRecMgr().GetTypeList(ShareDefine.Def_UniversalGameRecType_CrossBossInfo)