ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/Assist.py
@@ -36,17 +36,12 @@
    GameWorld.Log("---------- 当前总协助条数: %s" % len(assistMgr.allAssistDict))
    for assist in assistMgr.allAssistDict.values():
        GameWorld.DebugLog("%s" % assist.outputString())
        GameWorld.DebugLog("IsSaveDB=%s,ObjID=%s,AssistType=%s,AssistPlayerIDList=%s" % (assist.IsSaveDB, assist.ObjID, assist.AssistType, assist.AssistPlayerIDList))
        GameWorld.DebugLog("IsSaveDB=%s,FamilyID=%s,ObjID=%s,AssistType=%s,AssistPlayerIDList=%s"
                           % (assist.IsSaveDB, assist.FamilyID, assist.ObjID, assist.AssistType, assist.AssistPlayerIDList))
        GameWorld.DebugLog("--- ")
        
    GameWorld.DebugLog("--- ")
    for familyID, assistList in assistMgr.familyAssistDict.items():
        GameWorld.DebugLog("仙盟协助列表: %s, 条数: %s" % (familyID, len(assistList)))
        for assist in assistList:
            GameWorld.DebugLog("    %s" % assist.GUID)
    GameWorld.DebugLog("--- ")
    for playerID, assistList in assistMgr.playerNoSaveDBAssistDict.items():
    for playerID, assistList in assistMgr.playerAssistDict.items():
        GameWorld.DebugLog("玩家协助列表: %s, 条数: %s" % (playerID, len(assistList)))
        for assist in assistList:
            GameWorld.DebugLog("    %s" % assist.GUID)
@@ -62,16 +57,16 @@
    assistThanksMgr = PyDataManager.GetPlayerAssistThanksPyManager()
    GameWorld.Log("---------- 未完结总感谢条数: %s" % len(assistThanksMgr.allAssistThanksList))
    for playerID, thanksList in assistThanksMgr.playerThanksDict.items():
        GameWorld.DebugLog("玩家未发送感谢数: %s, %s" % (playerID, len(thanksList)))
        GameWorld.DebugLog("--- 玩家未发送感谢数: %s, %s" % (playerID, len(thanksList)))
        for i, thanks in enumerate(thanksList):
            GameWorld.DebugLog("    i=%s, %s" % (i, thanks.outputString()))
            GameWorld.DebugLog("    %s" % thanks.AssistPlayerDict)
            GameWorld.DebugLog("    %s itemID=%s,map(%s,%s,%s), %s %s" % (i, thanks.ItemID, thanks.MapID, thanks.LineID, thanks.NPCID, thanks.TimeStr, thanks.GUID), thanks.PlayerID)
            GameWorld.DebugLog("        ThanksState=%s, %s" % (thanks.ThanksState, thanks.AssistPlayerDict), thanks.PlayerID)
            
    for playerID, thanksList in assistThanksMgr.assistPlayerThanksDict.items():
        GameWorld.DebugLog("玩家未接收感谢数: %s, %s" % (playerID, len(thanksList)))
        GameWorld.DebugLog("--- 玩家未接收感谢数: %s, %s" % (playerID, len(thanksList)))
        for i, thanks in enumerate(thanksList):
            GameWorld.DebugLog("    i=%s, %s" % (i, thanks.outputString()))
            GameWorld.DebugLog("    %s" % thanks.AssistPlayerDict)
            GameWorld.DebugLog("    %s itemID=%s,map(%s,%s,%s), %s %s" % (i, thanks.ItemID, thanks.MapID, thanks.LineID, thanks.NPCID, thanks.TimeStr, thanks.GUID), thanks.PlayerID)
            GameWorld.DebugLog("        ThanksState=%s, %s" % (thanks.ThanksState, thanks.AssistPlayerDict), thanks.PlayerID)
                    
    GameWorld.DebugLog("-----------------------------------------")
    return