| | |
| | | Def_CurTimeGreaterEndTime, # 28当前时间大于结束时间
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| | | Def_ActionAllreadyOpen, #29 活动已经设置过了
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| | | Def_GMForbidMergeWar, #30 gm设置这个服不参加跨服塞
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| | | Def_IsNotMergeServer, #31 该服不是跨服服务器
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| | | Def_IsNotCrossServer, #31 该服不是跨服服务器
|
| | | Def_ServerAlreadyOpen, #32 已经正式开服过
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| | | Def_ServerClose, #33 服务器维护中
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| | | Def_ServerOpen, #34 服务器正常
|
| | | Def_ResultTypeMax,
|
| | | ) = range(34)
|
| | | ) = range(36)
|
| | |
|
| | | Def_GMKey_Type = 'pack_type'
|
| | | Def_GMKey_ResultType = 'ResultType'
|
| | |
| | | Def_GMKey_PlayerName = 'playerName'
|
| | | Def_GMKey_PlayerAccID = 'accID'
|
| | | Def_GMKey_FamilyName = 'familyName'
|
| | | Def_GMKey_FamilyID = 'familyID'
|
| | | Def_GMKey_PackIndex = 'packIndex'
|
| | | Def_GMKey_IP = 'IP'
|
| | | Def_GMKey_QueryType = 'queryType'
|
| | |
| | | ChConfig.TYPE_ActionOpenAndCloseByDayCountGoOn]
|
| | | for acKey in actionControlTickList:
|
| | | worldMgr.SetTickByType(acKey, 0)
|
| | | |
| | | |
| | | GameWorld.GetGameWorld().SetDict(ChConfig.Def_WorldKey_ProcessMinute, 0)
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| | | #处理重开服务器后, 活动继续开启逻辑根据天数
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| | | #GameWorldActionControl.Dispose_Action_GoOn_ByDay(tick)
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| | | return
|