| | |
| | | import PyDataManager
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| | | import ChPyNetSendPack
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| | | import PyGameDataStruct
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| | | import PlayerCompensation
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| | | import PlayerViewCache
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| | | import PlayerDBGSEvent
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| | | import PlayerControl
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| | |
| | | # 物品实例额外属性名
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| | | MineItemAttr_MoveSpeed = "MoveSpeed"
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| | | MineItemAttr_EndTime = "EndTime"
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| | | MineItemAttr_HelpTick = "HelpTick"
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| | |
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| | | # 物品类型
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| | | MineType_Normal = 0 # 常规物品
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| | |
| | | # 不入库的属性
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| | | setattr(mineItemData, MineItemAttr_EndTime, 0)
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| | | setattr(mineItemData, MineItemAttr_MoveSpeed, 0)
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| | | setattr(mineItemData, MineItemAttr_HelpTick, 0)
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| | | return
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| | |
|
| | | def GetMineItem(self, playerID, index):
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| | |
| | | def DoMineAreaFuncOpen(curPlayer):
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| | | ## 福地功能开启
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| | | playerID = curPlayer.GetPlayerID()
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| | | mineItemMgr = PyDataManager.GetDBPyMineAreaItemManager()
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| | | # 还没有福地物品数据,则刷新初始化
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| | | if playerID not in mineItemMgr.playerMineItemDict:
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| | | __DoMineItemRefresh(playerID, curPlayer)
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| | | __DoMineItemRefresh(playerID, curPlayer)
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| | | return
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| | |
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| | | def OnPlayerLogin(curPlayer):
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| | |
| | | robWorkerCount = mineItemData.RobWorkerCount
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| | | if not curWorkerCount and not robWorkerCount:
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| | | return curPos
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| | | moveSpeed = getattr(mineItemData, MineItemAttr_MoveSpeed)
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| | | moveSpeed = getattr(mineItemData, MineItemAttr_MoveSpeed, 0)
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| | | if not moveSpeed:
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| | | return curPos
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| | | passSeconds = curTime - mineItemData.UpdTime
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| | |
| | | battleRatio = workerBattleRatioList[len(workerBattleRatioList) - 1] if batWorkerCount > len(workerBattleRatioList) else workerBattleRatioList[batWorkerCount - 1]
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| | |
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| | | needSeconds = int(dist * itemWeight * baseTime * workRatio * battleRatio) # 还需工作时长,秒
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| | | if needSeconds <= 0:
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| | | return 0, 0
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| | | |
| | | moveSpeed = dist / float(needSeconds) # 移动速度 x格/秒
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| | | needHms = "%02d:%02d:%02d" % (needSeconds / 3600, needSeconds % 3600 / 60, needSeconds % 60)
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| | |
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| | |
| | | GameWorld.Log("福地系统定时刷新! %s" % str(curHourMinute))
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| | | mineItemMgr = PyDataManager.GetDBPyMineAreaItemManager()
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| | | for playerID in mineItemMgr.playerMineItemDict.keys():
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| | | __DoMineItemRefresh(playerID, isSuper=True)
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| | | __DoMineItemRefresh(playerID, isSys=True)
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| | | return
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| | |
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| | | def OnMineItemTimeProcess(curTime, tick):
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| | |
| | | while doCount > 0 and allMineItemByEndTimeList:
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| | | doCount -= 1
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| | | mineItemData = allMineItemByEndTimeList[index]
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| | | endTime = getattr(mineItemData, MineItemAttr_EndTime)
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| | | endTime = getattr(mineItemData, MineItemAttr_EndTime, 0)
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| | | if curTime < endTime:
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| | | break
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| | |
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| | |
| | |
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| | | mineItemMgr.socialIDListDict[playerID] = socialIDList
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| | | return socialIDList
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| | |
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| | | def OnTurnFightRequest(curPlayer, mapID, funcLineID, tagPlayerID, valueList):
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| | | |
| | | # 摇人帮助请求、自己驱赶请求
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| | | if funcLineID == 0 or funcLineID == 1:
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| | | return __OnMineHelpRequest(curPlayer, mapID, funcLineID, tagPlayerID, valueList)
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| | | |
| | | return
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| | |
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| | | def OnTurnFightOver(curPlayer, mapID, funcLineID, tagPlayerID, valueList, fightRet, awardItemList):
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| | | |
| | | # 摇人帮助结果、自己驱赶结果
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| | | if funcLineID == 0 or funcLineID == 1:
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| | | return __OnMineHelpOver(curPlayer, mapID, funcLineID, tagPlayerID, valueList, fightRet, awardItemList)
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| | | |
| | | return
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| | |
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| | | def __OnMineHelpRequest(curPlayer, mapID, funcLineID, tagPlayerID, valueList):
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| | | # 摇人帮助请求、自己驱赶请求
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| | | playerID = curPlayer.GetPlayerID()
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| | | if not valueList or len(valueList) < 2:
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| | | GameWorld.DebugLog("没有指定valueList!", playerID)
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| | | return
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| | | areaPlayerID = valueList[0]
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| | | itemIndex = valueList[1]
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| | | |
| | | if funcLineID == 0:
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| | | if playerID == areaPlayerID:
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| | | GameWorld.DebugLog("不能帮助自己! areaPlayerID=%s" % areaPlayerID, playerID)
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| | | return
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| | | elif funcLineID == 1:
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| | | if playerID != areaPlayerID:
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| | | GameWorld.DebugLog("不是自己的福地,无法自己驱赶! areaPlayerID=%s" % areaPlayerID, playerID)
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| | | return
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| | | |
| | | mineItemMgr = PyDataManager.GetDBPyMineAreaItemManager()
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| | | mineItemData = mineItemMgr.GetMineItem(areaPlayerID, itemIndex)
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| | | mineID = mineItemData.MineID
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| | | if not mineID:
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| | | # 该资源已消失
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| | | PlayerControl.NotifyCode(curPlayer, "MineDisappeared")
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| | | return
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| | | |
| | | robPlayerID = mineItemData.RobPlayerID
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| | | if not robPlayerID or robPlayerID != tagPlayerID:
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| | | # 当前资源无争夺者或已被其他玩家完成
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| | | PlayerControl.NotifyCode(curPlayer, "MineHelpFinished")
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| | | return
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| | | |
| | | tick = GameWorld.GetGameWorld().GetTick()
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| | | helpTick = getattr(mineItemData, MineItemAttr_HelpTick, 0)
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| | | if helpTick and tick - helpTick < 10000:
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| | | GameWorld.DebugLog("已经有其他人在帮助中!", playerID)
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| | | return
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| | | setattr(mineItemData, MineItemAttr_HelpTick, tick)
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| | | |
| | | return True
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| | |
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| | | def __OnMineHelpOver(curPlayer, mapID, funcLineID, tagPlayerID, valueList, fightRet, awardItemList):
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| | | # 摇人帮助结果、自己驱赶结果
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| | | |
| | | playerID = curPlayer.GetPlayerID()
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| | | helpPlayerName = curPlayer.GetName()
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| | | |
| | | areaPlayerID = valueList[0]
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| | | itemIndex = valueList[1]
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| | | isWin = fightRet[0]
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| | | |
| | | mineItemMgr = PyDataManager.GetDBPyMineAreaItemManager()
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| | | mineItemData = mineItemMgr.GetMineItem(areaPlayerID, itemIndex)
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| | | setattr(mineItemData, MineItemAttr_HelpTick, 0)
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| | | |
| | | if not isWin:
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| | | #GameWorld.DebugLog("帮助失败")
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| | | return
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| | | |
| | | robPlayerID = mineItemData.RobPlayerID
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| | | # 赶走抢夺者
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| | | if robPlayerID and robPlayerID == tagPlayerID:
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| | | __DoCancelPull(tagPlayerID, areaPlayerID, itemIndex)
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| | | |
| | | # 帮助的发奖
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| | | if funcLineID == 0:
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| | | robCacheDict = PlayerViewCache.GetCachePropDataDict(PlayerViewCache.FindViewCache(tagPlayerID))
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| | | robPlayerName = robCacheDict.get("Name", "")
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| | | |
| | | areaCacheDict = PlayerViewCache.GetCachePropDataDict(PlayerViewCache.FindViewCache(areaPlayerID))
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| | | areaPlayerName = areaCacheDict.get("Name", "")
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| | | |
| | | # 邮件发放奖励
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| | | PlayerCompensation.SendMailByKey("MineHelpAward", [playerID], awardItemList, [areaPlayerName, robPlayerName])
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| | | |
| | | # 通知福地玩家
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| | | PlayerCompensation.SendMailByKey("MineHelpReqOK", [areaPlayerID], [], [helpPlayerName, robPlayerName])
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| | | |
| | | # 自己驱赶的
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| | | elif funcLineID == 1:
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| | | # 自己驱赶的,不用再通知地图,直接return
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| | | return
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| | | |
| | | return True
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| | |
|
| | | def MapServer_MineArea(curPlayer, msgList):
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| | | mapID = curPlayer.GetRealMapID()
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| | |
| | | if areaPlayerID > Def_FakeAreaCount:
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| | | cacheDict = PlayerViewCache.GetCachePropDataDict(PlayerViewCache.FindViewCache(areaPlayerID))
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| | | areaInfo.PlayerName = cacheDict.get("Name", "")
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| | | areaInfo.Face = cacheDict.get("Face", 0)
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| | | areaInfo.Face = cacheDict.get("Job", 0)
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| | |
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| | | areaInfo.MineItemList = []
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| | | if not mineIndexList:
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| | |
| | | mineItem.UpdTime = mineItemData.UpdTime
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| | | mineItem.Position = mineItemData.Position
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| | | mineItem.PosLen = len(mineItem.Position)
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| | | mineItem.MoveSpeed = "%s" % getattr(mineItemData, MineItemAttr_MoveSpeed)
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| | | mineItem.MoveSpeed = "%s" % getattr(mineItemData, MineItemAttr_MoveSpeed, 0)
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| | | mineItem.SpeedLen = len(mineItem.MoveSpeed)
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| | | mineItem.EndTime = getattr(mineItemData, MineItemAttr_EndTime)
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| | | mineItem.EndTime = getattr(mineItemData, MineItemAttr_EndTime, 0)
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| | | mineItem.WorkerCount = mineItemData.WorkerCount
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| | | mineItem.RobPlayerID = mineItemData.RobPlayerID
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| | | mineItem.RobWorkerCount = mineItemData.RobWorkerCount
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| | | if mineItemData.RobPlayerID:
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| | | robCacheDict = PlayerViewCache.GetCachePropDataDict(PlayerViewCache.FindViewCache(mineItemData.RobPlayerID))
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| | | mineItem.RobPlayerName = robCacheDict.get("Name", "")
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| | | mineItem.RobFace = robCacheDict.get("Face", 0)
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| | | mineItem.RobFace = robCacheDict.get("Job", 0)
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| | | areaInfo.MineItemList.append(mineItem)
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| | | areaInfo.MineCount = len(areaInfo.MineItemList)
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| | |
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| | |
| | | if playerID != recordInfo.TagPlayerID and recordInfo.TagPlayerID > Def_FakeAreaCount:
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| | | tagCacheDict = PlayerViewCache.GetCachePropDataDict(PlayerViewCache.FindViewCache(recordInfo.TagPlayerID))
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| | | recordInfo.TagPlayerName = tagCacheDict.get("Name", "")
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| | | recordInfo.TagFace = tagCacheDict.get("Face", 0)
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| | | recordInfo.TagFace = tagCacheDict.get("Job", 0)
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| | | clientPack.AreaRecordList.append(recordInfo)
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| | | clientPack.RecordCount = len(clientPack.AreaRecordList)
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| | | NetPackCommon.SendFakePack(curPlayer, clientPack)
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