ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py
@@ -26,7 +26,10 @@
import CrossRealmPK
import AuctionHouse
import PlayerAssist
import PlayerRecData
import GameWorldMineArea
import PyGameDataStruct
import PlayerFuncTeam
import IpyGameDataPY
import PlayerCharm
import PlayerLove
@@ -91,9 +94,8 @@
    
    def __init__(self):
        self.allAssistDict = {} # 所有协助 {GUID:tagDBAssist, ...}
        self.familyAssistDict = {} # 仙盟协助缓存 {familyID:[tagDBAssist, ...], ...}
        
        self.playerNoSaveDBAssistDict = {} # 玩家发布的不存库协助 {playerID:[tagDBAssist, ...], ...}
        self.playerAssistDict = {} # 玩家发布的协助 {playerID:[tagDBAssist, ...], ...}
        self.playerAssistingDict = {} # 玩家正在协助中的协助,只能存在一条 {playerID:tagDBAssist, ...}
        return
    
@@ -125,11 +127,11 @@
            PlayerAssist.OnInitAssistData(dbData, 1)
            
            self.allAssistDict[dbData.GUID] = dbData
            familyID = dbData.FamilyID
            if familyID not in self.familyAssistDict:
                self.familyAssistDict[familyID] = []
            familyAssistList = self.familyAssistDict[familyID]
            familyAssistList.append(dbData)
            PlayerID = dbData.PlayerID
            if PlayerID not in self.playerAssistDict:
                self.playerAssistDict[PlayerID] = []
            playerAssistList = self.playerAssistDict[PlayerID]
            playerAssistList.append(dbData)
            
        return pos
    
@@ -147,6 +149,9 @@
        cnt = 0
        
        for dbData in self.playerViewCachePyDict.values():
            if dbData.PlayerID < 10000:
                # 假人玩家不存储
                continue
            cnt += 1
            savaData += dbData.getBuffer()
            
@@ -310,6 +315,12 @@
class PyGameDataManager(object):
    def __init__(self):
        self.DBPyFuncTeamManager = PlayerFuncTeam.DBPyFuncTeamManager()
        self.DBPyFuncTeamMemManager = PlayerFuncTeam.DBPyFuncTeamMemManager()
        self.DBPlayerRecDataManager = PlayerRecData.DBPlayerRecDataManager()
        self.DBPyMineAreaAwardManager = GameWorldMineArea.DBPyMineAreaAwardManager()
        self.DBPyMineAreaRecordManager = GameWorldMineArea.DBPyMineAreaRecordManager()
        self.DBPyMineAreaItemManager = GameWorldMineArea.DBPyMineAreaItemManager()
        self.DBPyCoupleManager = PlayerLove.DBPyCoupleManager()
        self.DBPyUnNotifyLoveGiftRecManager = PlayerLove.DBPyUnNotifyLoveGiftRecManager()
        self.DBPyCharmValueRecManager = PlayerCharm.DBPyCharmValueRecManager()
@@ -339,6 +350,12 @@
    def GetSaveData(self):
        buff = ""
        buff += self.DBPyFuncTeamManager.GetSaveData()
        buff += self.DBPyFuncTeamMemManager.GetSaveData()
        buff += self.DBPlayerRecDataManager.GetSaveData()
        buff += self.DBPyMineAreaAwardManager.GetSaveData()
        buff += self.DBPyMineAreaRecordManager.GetSaveData()
        buff += self.DBPyMineAreaItemManager.GetSaveData()
        buff += self.DBPyCoupleManager.GetSaveData()
        buff += self.DBPyUnNotifyLoveGiftRecManager.GetSaveData()
        buff += self.DBPyCharmValueRecManager.GetSaveData()
@@ -367,6 +384,12 @@
        return buff
    
    def LoadGameData(self, gameBuffer, pos):
        pos = self.DBPyFuncTeamManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
        pos = self.DBPyFuncTeamMemManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
        pos = self.DBPlayerRecDataManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
        pos = self.DBPyMineAreaAwardManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
        pos = self.DBPyMineAreaRecordManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
        pos = self.DBPyMineAreaItemManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
        pos = self.DBPyCoupleManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
        pos = self.DBPyUnNotifyLoveGiftRecManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
        pos = self.DBPyCharmValueRecManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
@@ -482,6 +505,36 @@
    pyGameDataMgr = GetPyGameDataManager()
    return pyGameDataMgr.familyStoreItemManager
def GetDBPyFuncTeamManager():
    # 功能队伍管理
    pyGameDataMgr = GetPyGameDataManager()
    return pyGameDataMgr.DBPyFuncTeamManager
#def GetDBPyFuncTeamMemManager():
#    # 功能队伍成员管理
#    pyGameDataMgr = GetPyGameDataManager()
#    return pyGameDataMgr.DBPyFuncTeamMemManager
def GetDBPlayerRecDataManager():
    # 玩家记录管理
    pyGameDataMgr = GetPyGameDataManager()
    return pyGameDataMgr.DBPlayerRecDataManager
def GetDBPyMineAreaAwardManager():
    # 福地奖励结算管理
    pyGameDataMgr = GetPyGameDataManager()
    return pyGameDataMgr.DBPyMineAreaAwardManager
def GetDBPyMineAreaRecordManager():
    # 福地矿物记录管理
    pyGameDataMgr = GetPyGameDataManager()
    return pyGameDataMgr.DBPyMineAreaRecordManager
def GetDBPyMineAreaItemManager():
    # 福地矿物管理
    pyGameDataMgr = GetPyGameDataManager()
    return pyGameDataMgr.DBPyMineAreaItemManager
def GetDBPyCoupleManager():
    # 伴侣管理
    pyGameDataMgr = GetPyGameDataManager()