ServerPython/CoreServerGroup/GameServer/Script/PyGameData.py
@@ -58,11 +58,12 @@
#请求列表 玩家的AddRequest废弃
g_playerRequests = {}
g_fightPowerChangeFamilyIDList = [] #仙盟成员战力有变更的仙盟ID [familyID, ...]
g_sortFamilyIDList = [] #仙盟排序顺序 [familyID, ...]
g_familyMgr = None # 仙盟管理
g_familyWarFightingIDList = [] # 仙盟联赛中正在战斗中的仙盟ID列表 [familyID, ...]
g_familyWarFamilyIDList = [] # 仙盟联赛参赛仙盟ID列表 [familyID, ...]
g_familyWarMemDict = {} # 仙盟联赛参赛人员名单 {playerID:memRecData, ...}
g_familyGCZMgr = None
#boss刷新排序列表
g_sortBOSSRefreshList = []
@@ -80,7 +81,6 @@
g_yesterdayPlayerLVDict = {} #昨日玩家等级字典{playerID:lv,..}
g_onedayJobPlayerLoginoffTimeDict = {} #近24小时登录/离线的玩家职业数 {职业:{playerID:loginoffTime, ...}}
g_ctgOfflinePlayerInfo = {} # {playerID:[[ctgInfo], ...], ...} # 离线玩家CTG信息缓存
g_gmtOfflinePlayerInfo = {} # {(queryType, playerFind):[gmtInfo, ...], ...} # 离线玩家GMT信息缓存
g_questionIDHistory = {}#出过的题记录 {familyid:[出过的题id,..]}