| | |
| | | ##获取服务器根路径
|
| | | return GameServerPath.split("CoreServerGroup")[0]
|
| | |
|
| | | def GetSizeof(o, isAsize=True):
|
| | | return 0
|
| | | #if isAsize:
|
| | | # return asizeof.asizeof(o)
|
| | | #return sys.getsizeof(0)
|
| | | |
| | | #------主角相关设定
|
| | | #主角发型列表 [职业:发型列表]
|
| | | Def_RoleHair = {
|
| | |
| | | Def_FamilySetting_LvUpCost, #家族升级需要消耗升级所需资金
|
| | | Def_FamilySetting_WeekMissionMoneyMax,#每周任务最大可获得仙盟资金
|
| | | Def_FamilySetting_BossFBCnt, #BOSS副本次数
|
| | | Def_FamilySetting_ZhenbaogeWeights, #珍宝阁总权重
|
| | | Def_FamilySetting_Max, #表长度异常(必须放最后)
|
| | | ) = range(0, 6 + 1)
|
| | | ) = range(0, 7 + 1)
|
| | | FamilySettingDict = {
|
| | | Def_FamilySetting_MaxMemberCnt:'MemberCnt',
|
| | | Def_FamilySetting_MaxHuFaCnt:'DeputyLeaderCnt',
|
| | |
| | | Def_FamilySetting_LvUpCost:'NeedMoney',
|
| | | Def_FamilySetting_WeekMissionMoneyMax:'WeekMissionMoneyMax',
|
| | | Def_FamilySetting_BossFBCnt:'BossFBCnt',
|
| | | Def_FamilySetting_ZhenbaogeWeights:'ZhenbaogeWeights',
|
| | | }
|
| | |
|
| | | #家族成员接口对应家族配置表索引
|
| | |
| | | #创建家族,最大字符数
|
| | | Def_CreatFamily_MaxStr = 33
|
| | | #创建角色,最大字符数, UTF8是3个字节 最少3个字母 最大5中文加1个字母
|
| | | Def_CreatRole_MaxStr = 16
|
| | | Def_CreatRole_MaxStr = 20
|
| | | Def_CreatRole_MinStr = 3
|
| | |
|
| | |
|
| | |
| | | Def_WorldKey_BossIsAlive = 'BossIsAlive_%s' #boss是否活着
|
| | | Def_WorldKey_IsGameWorldInit = 'IsGameWorldInit' #GameWold是否初始化完成
|
| | | Def_WorldKey_BossIsGeTui = "BossGeTui%s" #当前复活通知
|
| | | Def_WorldKey_OperationActionState = "OperationActState_%s" #运营活动状态,参数为运营活动名
|
| | | Def_WorldKey_OperationActionState = "State_%s" #运营活动状态,参数为(运营活动名)
|
| | | Def_WorldKey_OperationActionStateJoin = "StateJoin_%s" #运营活动可参与状态,参数为(运营活动名)
|
| | | Def_WorldKey_BossRebornNeedPoint = "BossRebornNeedPoint" #boss复活需要总点数
|
| | | Def_WorldKey_CrossBossIsAlive = 'CrossBossIsAlive_%s_%s' #跨服boss是否活着,参数(zoneID, bossID)
|
| | | Def_WorldKey_GameWorldInitOK = 'GameWorldInitOK' #GameWold是否初始化完成OK
|
| | |
| | | Def_WorldKey_CrossPKZoneSeasonState = "CrossPKZoneSeasonState_%s" #跨服PK赛区赛季状态,跨服服务器控制,参数(zoneID)0-未开启,1-开启中,2-已结束
|
| | | Def_WorldKey_CrossPKBillboardSyncTick = "CrossPKBillboardSyncTick_%s_%s" #跨服PK本赛季排行榜同步tick,参数(zoneID, seasonID)
|
| | | Def_WorldKey_CrossSetPlayerAttrTick = "CrossSetPlayerAttrTick" #同步设置跨服玩家属性值tick
|
| | | Def_WorldKey_SyncFamilyAllToCross = "SyncFamilyAllToCross" #本次启动是否已经同步过所有仙盟到跨服服务器
|
| | | #---------------------------------------------------------------------
|
| | | #个人时间间隔
|
| | | TYPE_Player_Tick_Requestkey = 0 # 玩家请求处理间隔
|
| | |
| | |
|
| | | Def_PlayerKey_PrivateTalk = 'PrivateTalk' #追踪密频(1:开启 0:关闭)
|
| | | #---------------------------------------------------------------------
|
| | | # GameWorld.GetGameWorld().SendDBLogic(BYTE queryType, DWORD id, char* sData, int nDataLen)
|
| | | # GameServer请求db逻辑类型,db接受 OnGameServerToDBLogic,回调 RecvDGDBLogicResult
|
| | | (
|
| | | gstDBLogic_PlayerPackData, # 请求打包玩家数据 0
|
| | | ) = range(1)
|
| | |
|
| | | #GM工具回复值
|
| | | Def_GMTool_Succeed = 1
|
| | | Def_GMTool_Fail = 250
|
| | |
| | | Def_Billboard_MaxCnt = 100
|
| | | #---------------------------------------------------------------------
|
| | | #请求类型(需要和MapServer中的一致)
|
| | | Def_QueryType_Count = 55
|
| | | Def_QueryType_Count = 56
|
| | | (
|
| | | queryType_sqtPlayer, #查询玩家
|
| | | queryType_sqtFamilyWar, #家族战
|
| | |
| | | queryType_EnterFB, #进入副本
|
| | | queryType_NPCInfo, #查询NPCInfo
|
| | | queryType_NPCCnt, #查询NPC数量
|
| | | queryType_FamilyEmblem, #仙盟徽章
|
| | | ) = range(0, Def_QueryType_Count)
|
| | | #------------------------------------------------------------------------------
|
| | | #家族某行为类型保存的条数
|
| | |
| | | #查询无限制家族的行为类型列表
|
| | | Def_QueryNoLimit_ActionTypeList = [ShareDefine.Def_ActionType_OfficerModelEquip]
|
| | | #------------------------------------------------------------------------------
|
| | | #DBPlayerRecData、DBGameRecData表中UserData数据通用自定义key
|
| | | Def_RecDataKey_ServerIDList = "ServerIDList"
|
| | | Def_RecDataKey_PlayerInfo = "PlayerInfo"
|
| | | Def_RecDataKey_RobValueList = "RobValueList"
|
| | |
|
| | | #玩家记录上线需要直接同步给前端的类型
|
| | | Def_PlayerRecLoginNotifyList = [ShareDefine.Def_PlayerRecType_PayCoin]
|
| | |
|
| | | #玩家记录类型每人限制条数,没有配置的类型不限制,由功能自行控制
|
| | | Def_PlayerRecCountDict = {
|
| | | ShareDefine.Def_PlayerRecType_PayCoin:100,
|
| | | }
|
| | |
|
| | | #玩家通用信息记录类型保存的条数
|
| | | UniversalGameRecTypeSaveCnt = {
|
| | |
| | | ShareDefine.Def_UniversalGameRecType_DujieHelpRecord:10000, #渡劫副本护法详细记录
|
| | | ShareDefine.Def_UniversalGameRecType_ZhuXianBossRecord:100, #诛仙BOSS结算记录
|
| | | ShareDefine.Def_UniversalGameRecType_LuckyTreasure:5, #幸运鉴宝记录
|
| | | ShareDefine.Def_UniversalGameRecType_FeastWish:30, #节日祝福大奖记录
|
| | | }
|
| | | #---------------------------------------------------------------------
|
| | | #比较标识
|
| | |
| | | ShareDefine.Def_BT_FightPower_Horse : 100, #坐骑战斗力总榜
|
| | | ShareDefine.Def_BT_FightPower_Pet : 100, #宠物总战力榜
|
| | | ShareDefine.Def_BT_TrialTower : 100, #天神之塔榜
|
| | | ShareDefine.Def_BT_SkyTower : 100, #天星塔榜
|
| | | ShareDefine.Def_BT_OffLineEfficient : 100, #脱机效率榜
|
| | | ShareDefine.Def_BT_Realm : 100, #境界榜
|
| | | ShareDefine.Def_BT_TotalRecharge : 100, #充值榜
|
| | |
|
| | | ShareDefine.Def_BT_Campaign_PlusLV : 100, #强化等级(开服活动榜)
|
| | | ShareDefine.Def_BT_Campaign_HorseLV : 100, #坐骑等级(开服活动榜) |
| | | ShareDefine.Def_BT_Campaign_StoneLV : 100, #宝石等级(开服活动榜)
|
| | | ShareDefine.Def_BT_Campaign_LV : 100, #冲级排行(开服活动榜)
|
| | | ShareDefine.Def_BT_Campaign_RealmLV : 100, #境界等级(开服活动榜)
|
| | | ShareDefine.Def_BT_Campaign_FightPower : 100, #战力排行(开服活动榜)
|
| | | ShareDefine.Def_BT_Campaign_RuneLV : 100, #符印等级(开服活动榜)
|
| | | ShareDefine.Def_BT_Campaign_GodWeaponLV : 100, #神兵等级(开服活动榜)
|
| | | ShareDefine.Def_BT_Campaign_Recharge : 100, #累计充值(开服活动榜)
|
| | | ShareDefine.Def_BT_Campaign_PetLV : 100, #灵宠等级(开服活动榜) |
| | | ShareDefine.Def_BT_Campaign_Plus : 500, #强化战力(开服活动榜)
|
| | | ShareDefine.Def_BT_Campaign_Horse : 500, #坐骑战力(开服活动榜) |
| | | ShareDefine.Def_BT_Campaign_StoneLV : 500, #宝石等级(开服活动榜)
|
| | | ShareDefine.Def_BT_Campaign_LV : 500, #冲级排行(开服活动榜)
|
| | | ShareDefine.Def_BT_Campaign_RealmLV : 500, #境界等级(开服活动榜)
|
| | | ShareDefine.Def_BT_Campaign_FightPower : 500, #战力排行(开服活动榜)
|
| | | ShareDefine.Def_BT_Campaign_RuneLV : 500, #符印等级(开服活动榜)
|
| | | ShareDefine.Def_BT_Campaign_GodWeaponLV : 500, #神兵等级(开服活动榜)
|
| | | ShareDefine.Def_BT_Campaign_Recharge : 500, #累计充值(开服活动榜)
|
| | | ShareDefine.Def_BT_Campaign_PetLV : 500, #灵宠等级(开服活动榜) |
| | | ShareDefine.Def_BT_Campaign_LingGen : 500, #灵根总点(开服活动榜) |
| | | ShareDefine.Def_BT_Campaign_StarLV : 500, #升星等级(开服活动榜) |
| | | ShareDefine.Def_BT_Campaign_Wash : 500, #洗练战力(开服活动榜)
|
| | | ShareDefine.Def_BT_FCCostGold : 5, #消费排行榜(仙界盛典)
|
| | | ShareDefine.Def_BT_NewFCCostGold : 5, #消费排行榜(仙界盛典)
|
| | | ShareDefine.Def_BT_FBHelpBattle : 100, #助战次数榜
|
| | | ShareDefine.Def_BT_ZhuXianTower : 100, #诛仙塔榜
|
| | | |
| | | ShareDefine.Def_BT_Arena : 1000, #竞技场榜
|
| | | ShareDefine.Def_BT_Environment : 20, #环保榜 (垃圾分类活动)
|
| | | ShareDefine.Def_BT_CharmTotal : 100, #魅力总榜
|
| | | ShareDefine.Def_BT_CharmWeek : 100, #魅力周榜
|
| | | ShareDefine.Def_BT_CharmDay : 100, #魅力日榜
|
| | | ShareDefine.Def_BT_BossTrialSubmit : 200, #boss凭证 (boss历练活动)
|
| | | ShareDefine.Def_BT_BossTrialSubmitBak : 200, #boss凭证 (boss历练活动 - 上一期)
|
| | | ShareDefine.Def_BT_BossTrialSubmitFamily : 100, #boss凭证仙盟 (boss历练活动)
|
| | | ShareDefine.Def_BT_BossTrialSubmitFamilyBak : 100, #boss凭证仙盟 (boss历练活动 - 上一期)
|
| | | ShareDefine.Def_BT_XianXiaMJScore : 200, #仙匣秘境积分榜 (仙匣秘境活动)
|
| | | ShareDefine.Def_BT_HorsePetTrainScore : 200, #骑宠养成积分榜 (骑宠养成活动)
|
| | | ShareDefine.Def_BT_GubaoScore : 200, #古宝养成积分榜 (古宝养成活动)
|
| | | }
|
| | |
|
| | | #排行榜保存类型(和BillboardType匹配), 默认保存, 如果不保存,可配置进去
|
| | |
| | | Def_PlayerKey_CrossRegisterMap = "CrossRegisterMap" #跨服注册活动地图, dataMapID
|
| | | Def_PlayerKey_MergeRegisterRoomID = "MergeRegisterRoomID" #当前上传数据的roomID
|
| | | Def_PlayerKey_IsLoginToMergeServer = "IsLoginToMergeServer" #是否要登陆跨服服务器
|
| | | Def_PlayerKey_IsCrossPKMatching = "IsCrossPKMatching" #是否跨服匹配中
|
| | |
|
| | | Def_PlayerKey_PlayerFromPID = "PlayerFromPID" #pid
|
| | |
|
| | |
| | | Def_PDict_GeTuiSet = "GetuiSet" # 推送提醒的设置
|
| | | Def_PDict_NoGeTuiTime = "NoGetuiTime" # 推送提醒免打扰时间,将字符串组合数字
|
| | |
|
| | | Def_PlayerKey_ViewCrossPKBillboardTick = "ViewCrossPKBillboardTick_%s_%s" #查询PK排行榜tick,参数(zoneID, seasonID)
|
| | |
|
| | | #主城地图、缥缈宗
|
| | | Def_FBMapID_MainCity = 10010
|
| | | #渡劫副本
|
| | | Def_FBMapID_DuJie = 31110
|
| | | #仙盟联赛
|
| | |
| | | Def_FBMapID_MunekadoTrial = 60010
|
| | | #混乱妖域
|
| | | Def_FBMapID_ChaosDemon = 31180
|
| | | #讨伐妖魔
|
| | | Def_FBMapID_KillDevil = 31280
|
| | | #娲皇遗迹
|
| | | Def_FBMapID_QueenRelics = 51010
|
| | | #跨服竞技场
|
| | | Def_FBMapID_CrossRealmPK = 32010
|
| | | #跨服排位
|
| | | Def_FBMapID_CrossChampionship = 32070
|
| | | #跨服蓬莱仙境
|
| | | Def_FBMapID_CrossPenglai = 32020
|
| | | #跨服魔化之地
|
| | | Def_FBMapID_CrossDemonLand = 32080
|
| | | #跨服妖王
|
| | | Def_FBMapID_CrossDemonKing = 32030
|
| | | #本服妖王
|
| | |
| | | Def_FBMapID_CrossGrasslandLing = 32040
|
| | | #跨服仙草园
|
| | | Def_FBMapID_CrossGrasslandXian = 32050
|
| | | #跨服战场
|
| | | Def_FBMapID_CrossBattlefield = 32060
|
| | | #跨服仙盟夺旗战/逐鹿万界
|
| | | Def_FBMapID_CrossFamilyFlagwar = 32090
|
| | | #情缘副本
|
| | | Def_FBMapID_Love = 31300
|
| | |
|
| | | #回合战斗自定义地图ID
|
| | | TurnFightMapIDList = (
|
| | | Def_TFMapID_MineArea, # 福地 1
|
| | | ) = range(1, 1 + 1)
|
| | |
|
| | | #需要刷世界BOSS的副本
|
| | | WorldBossFBMapIDList = [Def_FBMapID_SealDemon, Def_FBMapID_ZhuXianBoss, Def_FBMapID_DemonKing]
|
| | | #跨服地图
|
| | | Def_CrossMapIDList = [Def_FBMapID_CrossRealmPK, Def_FBMapID_CrossPenglai, Def_FBMapID_CrossDemonKing, Def_FBMapID_CrossGrasslandLing, Def_FBMapID_CrossGrasslandXian]
|
| | | Def_CrossMapIDList = [Def_FBMapID_CrossRealmPK, Def_FBMapID_CrossPenglai, Def_FBMapID_CrossDemonLand, Def_FBMapID_CrossDemonKing, Def_FBMapID_CrossGrasslandLing, Def_FBMapID_CrossGrasslandXian]
|
| | | #跨服分区类型配置, 没配置的默认 CrossZoneComm
|
| | | Def_CrossZoneTypeName = {0:"CrossZoneComm", # 特殊0,默认常规分区
|
| | | Def_FBMapID_CrossPenglai:"CrossZoneComm",
|
| | | Def_FBMapID_CrossDemonLand:"CrossZoneComm",
|
| | | Def_FBMapID_CrossRealmPK:"CrossZonePK",
|
| | | Def_FBMapID_CrossDemonKing:"CrossZonePK",
|
| | | Def_FBMapID_CrossGrasslandLing:"CrossZonePK",
|
| | | Def_FBMapID_CrossGrasslandXian:"CrossZonePK",
|
| | | Def_FBMapID_CrossBattlefield:"CrossZoneBattlefield",
|
| | | Def_FBMapID_CrossChampionship:"CrossZonePK",
|
| | | }
|
| | | #跨服分区对应地图配置表名 - 仅适用于固定地图及虚拟分线的跨服玩法
|
| | | Def_CrossZoneMapTableName = {Def_FBMapID_CrossPenglai:"CrossPenglaiZoneMap",
|
| | | Def_FBMapID_CrossDemonLand:"CrossDemonLandZoneMap",
|
| | | Def_FBMapID_CrossFamilyFlagwar:"CrossFamilyFlagwarZoneMap",
|
| | | }
|
| | |
|
| | | #跨服日常活动对应需要直接开启副本线路地图的,仅适用于固定分区的日常,不包含动态分配线路及有特定分配规则的地图
|
| | | Def_CrossDailyMap = {
|
| | | ShareDefine.CrossDailyActionID_FamilyWarFlag:Def_FBMapID_CrossFamilyFlagwar,
|
| | | }
|
| | |
|
| | | #需要动态分配线路的跨服地图
|
| | | Def_CrossDynamicLineMap = [Def_FBMapID_CrossDemonKing, Def_FBMapID_CrossGrasslandLing, Def_FBMapID_CrossGrasslandXian]
|
| | |
|
| | | #需要统计副本功能线路ID人数的跨服地图
|
| | | Def_NeedCountFBFuncLinePlayerCrossMap = [Def_FBMapID_CrossDemonKing]
|
| | |
|
| | | #同系职业枚举
|
| | | JOB_TYPY_COUNT = 5
|
| | |
| | | Def_Online = 1
|
| | | Def_OnlineNoClient = 2
|
| | |
|
| | | # 分组 1 最近联系人 2 好友 3 仇人 4 黑名单
|
| | | # 分组 1 最近联系人 2 好友 3 仇人 4 黑名单 5 亲密
|
| | | (
|
| | | Def_SocialGroup_Contacts,
|
| | | Def_SocialGroup_Friend,
|
| | | Def_SocialGroup_Enemy,
|
| | | Def_SocialGroup_Black,
|
| | | ) = range(1, 5)
|
| | | Def_SocialGroup_Intimacy,
|
| | | ) = range(1, 6)
|
| | |
|
| | | Def_CDBPlayerRefresh_Online = "OnlineType"
|
| | |
|
| | |
| | | VIPPrivilege_BindJadeWheel, #30 绑玉转盘次数
|
| | | VIPPrivilege_PrayElixir, #31 丹药祈福次数
|
| | | VIPPrivilege_32, #32 封魔坛自动挑战
|
| | | VIPPrivilege_XianyuanCoinUpperAdd, #33 仙缘币上限加成
|
| | | VIPPrivilege_XianyuanCoinAddPer, #34 仙缘币获得倍率加成(万分比)
|
| | | VIPPrivilege_33, #33
|
| | | VIPPrivilege_34, #34
|
| | | ) = range(1, 35)
|
| | |
|
| | | #游戏货币来源类型定义
|
| | |
| | | Def_GiveMoney_Warehouse, # 仓库
|
| | | Def_GiveMoney_SellPackItem, # 出售背包物品
|
| | | Def_GiveMoney_CollectNPC, # 采集NPC
|
| | | Def_GiveMoney_20,
|
| | | Def_GiveMoney_BossFirstKill, # Boss首杀
|
| | | Def_GiveMoney_21,
|
| | | Def_GiveMoney_Trade, # 交易
|
| | | Def_GiveMoney_Truck, # 运镖
|
| | |
| | | Def_GiveMoney_AuctionBidReturn, #拍卖竞价返还
|
| | | Def_GiveMoney_AuctionGain, #拍卖获得利润
|
| | | ) = range(1000, 1000 + 29)
|
| | |
|
| | | Def_ItemID_GoldMoney = 20 # 直接给仙玉
|
| | | Def_ItemID_GoldPaper = 30 # 直接给绑玉/灵石
|
| | | Def_ItemID_SilverPaper = 500 # 直接给金票物品
|
| | | Def_ItemID_GongdePoint = 530 # 直接给功德点
|
| | | Def_ItemID_FamilyFlagWarPoint = 540 # 直接给万界积分
|
| | | # 货币类型对应直接给货币物品ID
|
| | | MoneyItemIDDict = {IPY_GameServer.TYPE_Price_Gold_Money:Def_ItemID_GoldMoney,
|
| | | IPY_GameServer.TYPE_Price_Gold_Paper:Def_ItemID_GoldPaper,
|
| | | IPY_GameServer.TYPE_Price_Silver_Paper:Def_ItemID_SilverPaper,
|
| | | ShareDefine.TYPE_Price_GongdePoint:Def_ItemID_GongdePoint,
|
| | | ShareDefine.TYPE_Price_FamilyFlagWarPoint:Def_ItemID_FamilyFlagWarPoint,
|
| | | }
|
| | |
|
| | | #写死的物品类型都放这边
|
| | | Def_ItemType_Title = 4 #称号
|
| | |
|
| | | #写死的物品效果ID都放这边------请按数值顺序存放
|
| | | Def_Effect_AddDienstgrad = 204 #使用物品获得称号
|