ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyRedPacket.py
@@ -962,6 +962,9 @@
def CreateSystemRedPacket(redPackID):
    ## 发放系统红包
    if IpyGameDataPY.GetFuncCfg("RedPacketClassify", 2):
        GameWorld.DebugLog("未开放红包发放! redPackID=%s" % redPackID)
        return
    ipyData = IpyGameDataPY.GetIpyGameData('FamilyRedPack', redPackID)
    if not ipyData:
        return
@@ -1019,6 +1022,9 @@
    '''外部接口,生成仙盟新红包'''
    if not family or not playerID or not redPackID:
        return
    if IpyGameDataPY.GetFuncCfg("RedPacketClassify", 2):
        GameWorld.DebugLog("未开放红包发放! redPackID=%s,familyID=%s" % (redPackID, family.GetID()), playerID)
        return
    ipyData = IpyGameDataPY.GetIpyGameData('FamilyRedPack', redPackID)
    if not ipyData:
        return