ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py
@@ -270,12 +270,17 @@
def DelOutofTimeViewCacheData():
    ## 删除过期的查看缓存数据
    
    onlineMgr = ChPlayer.GetOnlinePlayerMgr()
    pyViewCacheMgr = PyDataManager.GetPlayerViewCachePyManager()
    for index in range(pyViewCacheMgr.GetCount())[::-1]: # 有删除需倒序遍历
        viewCache = pyViewCacheMgr.At(index)
        if IsSaveDBViewCache(viewCache):
            continue
        pyViewCacheMgr.DelPlayerViewCache(viewCache.PlayerID)
        playerID = viewCache.PlayerID
        if onlineMgr.IsOnline(playerID):
            #在线的先不删除
            continue
        pyViewCacheMgr.DelPlayerViewCache(playerID)
        
    PyGameData.g_crossPlayerViewCache = {} # 每日直接清空跨服玩家查看缓存
    return
@@ -378,24 +383,28 @@
def GetSyncCrossCacheBase(curPlayer):
    ## 获取同步跨服基础查看缓存,主要用于个别功能需要提前先同步玩家基础缓存到跨服,因为跨服不一定有玩家缓存,需要提前同步
    playerID = curPlayer.GetPlayerID()
    if isinstance(curPlayer, int):
        playerID = curPlayer
        curPlayer = None
    else:
        playerID = curPlayer.GetPlayerID()
    cacheDict = GetCachePropDataDict(FindViewCache(playerID))
    cacheBase = {
                 "AccID":curPlayer.GetAccID(),
                 "LV":curPlayer.GetLV(),
                 "RealmLV":curPlayer.GetOfficialRank(),
                 "Job":curPlayer.GetJob(),
                 "VIPLV":curPlayer.GetVIPLv(),
                 "Name":curPlayer.GetName(), # 此处不用跨服名称,如前端需要展示跨服名称,可通过ServerID或AccID取得ServerID展示
                 "Face":curPlayer.GetFace(),
                 "FacePic":curPlayer.GetFacePic(),
                 "FamilyID":curPlayer.GetFamilyID(),
                 "AccID":curPlayer.GetAccID() if curPlayer else cacheDict.get("AccID", ""),
                 "LV":curPlayer.GetLV() if curPlayer else cacheDict.get("LV", 1),
                 "RealmLV":curPlayer.GetOfficialRank() if curPlayer else cacheDict.get("RealmLV", 1),
                 "Job":curPlayer.GetJob() if curPlayer else cacheDict.get("Job", 1),
                 "VIPLV":curPlayer.GetVIPLv() if curPlayer else cacheDict.get("VIPLV", 0),
                 "Name":curPlayer.GetName() if curPlayer else cacheDict.get("Name", ""), # 此处不用跨服名称,如前端需要展示跨服名称,可通过ServerID或AccID取得ServerID展示
                 "Face":curPlayer.GetFace() if curPlayer else cacheDict.get("Face", 0),
                 "FacePic":curPlayer.GetFacePic() if curPlayer else cacheDict.get("FacePic", 0),
                 "FamilyID":curPlayer.GetFamilyID() if curPlayer else cacheDict.get("FacmilyID", 0),
                 "FamilyName":cacheDict.get("FamilyName", ""),
                 "TitleID":cacheDict.get("TitleID", 0),
                 "FightPower":PlayerControl.GetFightPower(curPlayer),
                 "FightPower":PlayerControl.GetFightPower(curPlayer) if curPlayer else cacheDict.get("FightPower", 0),
                 "EquipShowSwitch":cacheDict.get("EquipShowSwitch", 0),
                 "EquipShowID":cacheDict.get("EquipShowID", []),
                 "ServerGroupID":PlayerControl.GetPlayerServerGroupID(curPlayer),
                 "ServerGroupID":PlayerControl.GetPlayerServerGroupID(curPlayer) if curPlayer else cacheDict.get("ServerGroupID", GameWorld.GetServerGroupID()),
                 }
    return cacheBase