| | |
| | | buildTypes { |
| | | release { |
| | | //混淆 |
| | | minifyEnabled false |
| | | minifyEnabled true |
| | | //对齐 |
| | | zipAlignEnabled true |
| | | proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro' |
| | |
| | | dependsOn 'assembleGame_spxjgameRelease' |
| | | from zipTree("build/outputs/aar/sp_sdk-game_spxjgame-release.aar") |
| | | include "AndroidManifest.xml" |
| | | into "C:\\Unity3D_SDK\\ChannelDiff\\spxjgame\\" |
| | | into "C:\\Unity3D_SDK\\ChannelDiff\\Android\\spxjgame\\" |
| | | } |
| | | |
| | | task autoCopy_spxjgame(type: Copy) { |
| | | dependsOn autoCopy_spxjgame_Manifest |
| | | from "build/outputs/aar/" |
| | | include "sp_sdk-game_spxjgame-release.aar" |
| | | into "C:\\Unity3D_SDK\\ChannelDiff\\spxjgame\\libs\\" |
| | | into "C:\\Unity3D_SDK\\ChannelDiff\\Android\\spxjgame\\libs\\" |
| | | } |