| | |
| | | } |
| | | |
| | | public void requestPermissions(Activity activity) { |
| | | // try { |
| | | // // check权限 |
| | | // if (!hasPermissions(activity)) { |
| | | // // 没有则申请权限 |
| | | // ActivityCompat.requestPermissions(activity, new String[]{ |
| | | // Manifest.permission.WRITE_EXTERNAL_STORAGE}, RequestCode.QUICK); |
| | | // } else { |
| | | // QuickSdkMgr.I.register(PlatformDiff.I.platformProductCode(), PlatformDiff.I.platformProductKey()); |
| | | // QuickSdkMgr.I.init(activity); |
| | | // } |
| | | // } catch (Exception e) { |
| | | // //QuickSdkMgr.I.init(activity); |
| | | // ActivityCompat.requestPermissions(activity, new String[]{ |
| | | // Manifest.permission.WRITE_EXTERNAL_STORAGE}, RequestCode.QUICK); |
| | | // } |
| | | // ActivityCompat.requestPermissions(activity, new String[]{ |
| | | // Manifest.permission.WRITE_EXTERNAL_STORAGE}, RequestCode.QUICK); |
| | | |
| | | try { |
| | | if (false) { |
| | | if (!hasPermissions(activity)) { |
| | | ActivityCompat.requestPermissions(activity, new String[]{ |
| | | Manifest.permission.WRITE_EXTERNAL_STORAGE}, RequestCode.QUICK); |
| | | } |
| | |
| | | if (requestCode != RequestCode.QUICK) return; |
| | | |
| | | //1768渠道一定需要权限 |
| | | if (true) { |
| | | if (hasPermissions(activity)) { |
| | | LogUtil.i("SdkManager", "onRequestPermissionsResult 申请成功"); |
| | | //申请成功 |
| | | QuickSdkMgr.I.register(PlatformDiff.I.platformProductCode(), PlatformDiff.I.platformProductKey()); |
| | |
| | | case UNKNOWN: { |
| | | if (GameActivityProxy.I.activity == null) |
| | | return; |
| | | // if (hasPermissions(GameActivityProxy.I.activity)) { |
| | | // //init(BtGameMain.I.activity); |
| | | // Toast.makeText(GameAppProxy.app, "异常请重启游戏", Toast.LENGTH_LONG).show(); |
| | | // } |
| | | if (hasPermissions(GameActivityProxy.I.activity)) { |
| | | //init(BtGameMain.I.activity); |
| | | Toast.makeText(GameAppProxy.app, "异常请重启游戏", Toast.LENGTH_LONG).show(); |
| | | } |
| | | break; |
| | | } |
| | | case SUCCEED: { |
| | |
| | | @Override |
| | | public void onSuccess() { |
| | | //退出成功,游戏在此做自身的退出逻辑处理 |
| | | UnityMsgHandler.sendMessageToUnity(CodeA2U.ExitGame); |
| | | //UnityMsgHandler.sendMessageToUnity(CodeA2U.ExitGame); |
| | | if (GameActivityProxy.I.activity == null) |
| | | { |
| | | UnityMsgHandler.sendMessageToUnity(CodeA2U.ExitGame); |
| | | return; |
| | | } |
| | | LogUtil.i("SdkManager", "activity退出"); |
| | | GameActivityProxy.I.activity.finish(); |
| | | android.os.Process.killProcess(android.os.Process.myPid()); |
| | | System.exit(0); |
| | | |
| | | |
| | | } |
| | | |
| | | @Override |